OfficialCHenry
|
1fce158301
|
added bufflabels
|
2022-04-21 12:42:08 -04:00 |
|
Renge
|
660d212ef2
|
fix: ui for buff
|
2022-04-21 11:49:33 -04:00 |
|
OfficialCHenry
|
81499d0fd8
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-21 11:46:04 -04:00 |
|
OfficialCHenry
|
5e33b8a71f
|
quick fix
|
2022-04-21 11:44:45 -04:00 |
|
Renge
|
b245e2a426
|
feat: implement dot status
|
2022-04-21 11:36:58 -04:00 |
|
OfficialCHenry
|
a334e94886
|
Merge remote-tracking branch 'origin/master'
|
2022-04-21 04:56:58 -04:00 |
|
OfficialCHenry
|
d4cdfa82f4
|
added snakes falling, buggy enemy attacks, GOAP not working correclty
|
2022-04-21 04:51:56 -04:00 |
|
Renge
|
94572c13a4
|
feat: testing code
|
2022-04-21 00:43:06 -04:00 |
|
Renge
|
da1e053033
|
fix: some bugs in rmg
|
2022-04-20 19:57:26 -04:00 |
|
Renge
|
86e5a5b7b4
|
fix: somebugs in rmg
|
2022-04-20 19:26:21 -04:00 |
|
Renge
|
bee0a4264a
|
feat: implemented healthbar for enemies
|
2022-04-20 18:31:53 -04:00 |
|
Renge
|
ebabe03098
|
feat: implemented status bars for player
|
2022-04-20 17:57:14 -04:00 |
|
OfficialCHenry
|
07665e0e6f
|
added buff strings, quick bugfix
|
2022-04-20 17:07:50 -04:00 |
|
OfficialCHenry
|
c1a00694f6
|
added dot effects
need to add dot dmg buff
|
2022-04-20 15:11:30 -04:00 |
|
OfficialCHenry
|
e0b399af43
|
changed invincibility logic + fixed merge errors
|
2022-04-20 14:27:18 -04:00 |
|
OfficialCHenry
|
5618e95940
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-20 14:04:35 -04:00 |
|
OfficialCHenry
|
f8a87027b9
|
added some new buffs - still need to implement them
|
2022-04-20 14:03:13 -04:00 |
|
Renge
|
3e40298d4c
|
feat: add invincibility to dash
|
2022-04-20 13:57:11 -04:00 |
|
Renge
|
abebaf2615
|
fix: hurt animation
|
2022-04-20 13:53:55 -04:00 |
|
Renge
|
f72d2968d1
|
refactor: refactor GameLevel and Tutorial
|
2022-04-20 12:49:59 -04:00 |
|
Renge
|
7fdf9622e9
|
fix: pause player sprites
|
2022-04-20 12:33:43 -04:00 |
|
Renge
|
4b01a69440
|
feat: beautify UIs
|
2022-04-20 12:19:17 -04:00 |
|
Renge
|
3b449273a3
|
feat: added gray background to pause, story and buff layer
|
2022-04-19 20:49:16 -04:00 |
|
Renge
|
176157866d
|
feat: implemented pause layer and cheat code
|
2022-04-19 13:50:48 -04:00 |
|
Renge
|
cc3b005ae7
|
feat: game pause
|
2022-04-19 12:25:01 -04:00 |
|
Renge
|
61ba24da75
|
fix: add invicibility to shield
|
2022-04-19 12:10:21 -04:00 |
|
OfficialCHenry
|
e6f1cbcf39
|
added gaining shield on hit
|
2022-04-19 02:16:29 -04:00 |
|
OfficialCHenry
|
a0271d7a97
|
added collisions damage and i-frame when taking damage
|
2022-04-19 01:32:58 -04:00 |
|
OfficialCHenry
|
c87c5d9af0
|
added player shield and exp
|
2022-04-18 23:52:25 -04:00 |
|
Renge
|
5520e91336
|
feat: update player position
|
2022-04-17 20:23:54 -04:00 |
|
Renge
|
1a05c73f8e
|
fix: remove storytester and freeze gravity when pausing
|
2022-04-17 19:52:01 -04:00 |
|
Renge
|
9e979b6fe7
|
feat: integrated story into GameLevel
|
2022-04-17 19:46:10 -04:00 |
|
Renge
|
d3bcb0df79
|
fix&feat: make dash smother and make it available for all states
|
2022-04-17 19:22:09 -04:00 |
|
Renge
|
88535c4529
|
feat: pause animation
|
2022-04-17 16:27:47 -04:00 |
|
Renge
|
7a1d6c668e
|
feat: enemy pause
|
2022-04-17 15:47:55 -04:00 |
|
Renge
|
f584280f50
|
feat: implemented InputWrapper and replace Input
|
2022-04-17 15:42:12 -04:00 |
|
OfficialCHenry
|
6ffa74771f
|
Capitalized file reference names
|
2022-04-16 23:01:54 -04:00 |
|
OfficialCHenry
|
dc74bf5424
|
fixed attack animation to match with range buffs
|
2022-04-15 17:16:30 -04:00 |
|
OfficialCHenry
|
1c1744002f
|
added extrajump and dash
|
2022-04-14 21:22:52 -04:00 |
|
OfficialCHenry
|
f58333aaaa
|
reverted UIElementRenderer
|
2022-04-14 09:55:39 -04:00 |
|
OfficialCHenry
|
9a1ccea1b1
|
added some enemy locations, added cse380 sprites to be used
|
2022-04-14 04:09:16 -04:00 |
|
OfficialCHenry
|
6e34e8b2d4
|
reverted resourceManager
|
2022-04-13 23:17:00 -04:00 |
|
Renge
|
d19a52e184
|
feat: added an example of enemy spawning
|
2022-04-13 19:43:16 -04:00 |
|
Renge
|
75ce98f947
|
fix: bug in getEnemies
|
2022-04-13 19:37:26 -04:00 |
|
Renge
|
d53b8ce4d3
|
feat: added player position
|
2022-04-13 18:56:35 -04:00 |
|
OfficialCHenry
|
d748b21dfe
|
made buffbuttons a bit prettier
need to fix bounding box issues
|
2022-04-13 16:35:49 -04:00 |
|
OfficialCHenry
|
e433e41406
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-13 16:28:10 -04:00 |
|
OfficialCHenry
|
c0017d66d8
|
fixed button bug
wolfie2d wasnt scaling mouseclick position according to zoom
|
2022-04-13 16:28:09 -04:00 |
|
Renge
|
d9f4a9702b
|
fix: wrong position in RMG
|
2022-04-13 15:34:32 -04:00 |
|
Renge
|
3beaf76980
|
fix: wrong position in RMG
|
2022-04-13 15:25:42 -04:00 |
|
OfficialCHenry
|
465404afda
|
added buff giving, took out fullscreen for now
bug with button location -> works with this.viewport.setZoomLevel(1);, but zoom level 2 doesnt change the click location, only the visual location
|
2022-04-13 00:56:43 -04:00 |
|
OfficialCHenry
|
a2aecb2584
|
Update PlayerController.ts
|
2022-04-12 00:08:48 -04:00 |
|
Kelly Peng
|
cc34842dee
|
add story draft
|
2022-04-11 22:36:56 -04:00 |
|
OfficialCHenry
|
c60d5b9c9a
|
added new Hiro animations
|
2022-04-11 16:28:58 -04:00 |
|
OfficialCHenry
|
66c698dd43
|
added range and dmg buff
|
2022-04-10 21:51:45 -04:00 |
|
OfficialCHenry
|
4c390f8cd5
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-10 21:32:33 -04:00 |
|
OfficialCHenry
|
1b3946f56c
|
added enemy killing
|
2022-04-10 21:32:22 -04:00 |
|
Renge
|
966be01643
|
fix: rewite some for loop in RMG and fix some bugs
|
2022-04-10 20:25:28 -04:00 |
|
OfficialCHenry
|
d9b81428f4
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-10 20:00:59 -04:00 |
|
OfficialCHenry
|
006701dbaf
|
added seed ui
|
2022-04-10 20:00:57 -04:00 |
|
Renge
|
faeec383ba
|
fix: fix some bugs in prev commit
|
2022-04-10 19:50:14 -04:00 |
|
Renge
|
9aa1495dd0
|
feat: implemented getPlayer and getEnemies, not tested
|
2022-04-10 19:46:13 -04:00 |
|
OfficialCHenry
|
417315cf08
|
added super simple ai
no GOAP yet
|
2022-04-10 18:58:09 -04:00 |
|
OfficialCHenry
|
eefc91944d
|
Added Attack
used old slice anim + knife datatype, change when we have the chance.
|
2022-04-09 04:49:30 -04:00 |
|
Renge
|
12b470614f
|
fix: change name xinyu xu to renge
|
2022-04-09 01:00:06 -04:00 |
|
Renge
|
db0cfd0bd2
|
feat: make RMG random
|
2022-04-09 00:50:05 -04:00 |
|
Renge
|
63bb9c3d79
|
fix: view port should track player
|
2022-04-08 20:16:20 -04:00 |
|
Renge
|
ecf14b4073
|
Merge remote-tracking branch 'github/master'
|
2022-04-08 19:49:41 -04:00 |
|
Renge
|
86fabc2336
|
feat: finished RandomMapGenerator, not fully tested
|
2022-04-08 19:49:06 -04:00 |
|
OfficialCHenry
|
e6c285e9c1
|
Added shell for game weapon system
|
2022-04-08 18:01:21 -04:00 |
|
OfficialCHenry
|
63f5a2a3a0
|
added weapon file frame
|
2022-04-07 00:33:02 -04:00 |
|
OfficialCHenry
|
0cd7cbab83
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-06 22:55:46 -04:00 |
|
OfficialCHenry
|
4d04c27821
|
added player falloff
respawns(teleports) the player if they fall off the map
|
2022-04-06 22:54:57 -04:00 |
|
OfficialCHenry
|
d13a77e902
|
Added health tracker
|
2022-04-06 22:24:08 -04:00 |
|
Renge
|
0b98b964bd
|
feat: add helper function in RMG
|
2022-04-06 22:11:52 -04:00 |
|
OfficialCHenry
|
deb90c26ba
|
Increased Gravity
|
2022-04-06 21:59:18 -04:00 |
|
OfficialCHenry
|
1b6bbf8444
|
changed player collision size
|
2022-04-06 21:44:44 -04:00 |
|
Renge
|
1679695b10
|
feat: implemented some functions in RandomMapGenerator
|
2022-04-06 19:29:17 -04:00 |
|
Renge
|
d3b2a7324b
|
feat: implement some helper functions in RandomMapGenerator
|
2022-04-06 18:47:47 -04:00 |
|
Renge
|
e74b36585f
|
fix: wrong format of forest template
feat: some functions in RMG
|
2022-04-06 18:01:23 -04:00 |
|
Renge
|
feb9fb824f
|
fix: make readJSON non async
|
2022-04-06 16:59:22 -04:00 |
|
Renge
|
21068c799a
|
fix: deleted animatedsprites in story
not finish loading function yet
|
2022-04-06 14:37:02 -04:00 |
|
Renge
|
edcc5eaffc
|
fix: minor bug
|
2022-04-06 14:26:44 -04:00 |
|
Renge
|
ada01b6b8d
|
fix: change line in text label and avoid reloading same resource
|
2022-04-06 14:22:51 -04:00 |
|
Renge
|
c62bd6b209
|
feat: tested load single audio/image
|
2022-04-06 13:24:06 -04:00 |
|
Renge
|
11e3362bf2
|
feat: added loadTilemapFromObject
|
2022-04-05 22:16:22 -04:00 |
|
Renge
|
a1bc6aa095
|
fix: changed enmies to sprites
|
2022-04-04 11:48:50 -04:00 |
|
OfficialCHenry
|
3e1b3d2b4f
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-04 03:23:14 -04:00 |
|
OfficialCHenry
|
6906d361b0
|
Added Tutorial Level and movement
|
2022-04-04 03:23:10 -04:00 |
|
Renge
|
3af91db74d
|
feat: add weight for room
|
2022-04-04 00:45:26 -04:00 |
|
Renge
|
cf4e84320a
|
feat: add corners to MapTemplate
|
2022-04-03 23:40:57 -04:00 |
|
OfficialCHenry
|
5bc079756d
|
Added Player States
|
2022-04-03 20:31:06 -04:00 |
|
Renge
|
11dffbd718
|
refactor: clear the code of SceneWithStory and add comments to it
|
2022-04-03 18:48:52 -04:00 |
|
Renge
|
a3009dcbbf
|
Merge remote-tracking branch 'github/master'
|
2022-04-03 18:24:19 -04:00 |
|
Renge
|
6d86a8664b
|
fix: add required properties to MapTemplate
|
2022-04-03 18:23:29 -04:00 |
|
OfficialCHenry
|
16370ee776
|
Create GameLevel.ts
|
2022-04-03 18:07:45 -04:00 |
|
OfficialCHenry
|
87ff0d5ec7
|
Added Player States
|
2022-04-03 17:43:50 -04:00 |
|
Renge
|
018904cc90
|
feat: almost implemented story layer (TODO: BGM)
|
2022-04-03 14:29:42 -04:00 |
|
Renge
|
b8593627bc
|
Merge remote-tracking branch 'github/master'
|
2022-04-02 21:45:39 -04:00 |
|
Renge
|
425f8b29b5
|
feat: partially implement storymode
|
2022-04-02 21:44:53 -04:00 |
|