feat: make RMG random

This commit is contained in:
Renge 2022-04-09 00:50:05 -04:00
parent 63bb9c3d79
commit db0cfd0bd2

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@ -14,7 +14,8 @@ export default class Tutorial extends GameLevel{
// Load resources
// this.load.tilemap("forest1", "shattered_sword_assets/tilemaps/Tutorial.json");
// let map = localStorage.getItem("map");
let rmg = new RandomMapGenerator("shattered_sword_assets/jsons/forest_template.json", 114514);
let randomSeed = Math.floor(Math.random()*10000000000);
let rmg = new RandomMapGenerator("shattered_sword_assets/jsons/forest_template.json", randomSeed);
this.map = rmg.getMap();
this.load.tilemapFromObject("forest1", this.map);