changed player collision size
This commit is contained in:
parent
1679695b10
commit
1b6bbf8444
|
@ -199,7 +199,7 @@ export default class GameLevel extends Scene {
|
|||
this.playerSpawn = Vec2.ZERO;
|
||||
}
|
||||
this.player.position.copy(this.playerSpawn);
|
||||
this.player.addPhysics(new AABB(Vec2.ZERO, new Vec2(14, 14)));
|
||||
this.player.addPhysics(new AABB(Vec2.ZERO, new Vec2(32, 32))); //sets the collision shape
|
||||
this.player.colliderOffset.set(0, 2);
|
||||
this.player.addAI(PlayerController, {playerType: "platformer", tilemap: "Main"});
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user