OfficialCHenry
|
e4500c9e6f
|
added dot timers to player
|
2022-04-25 21:23:42 -04:00 |
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Renge
|
435157b192
|
Merge remote-tracking branch 'github/master'
|
2022-04-25 21:21:21 -04:00 |
|
Renge
|
ffa6650093
|
fix: make randomseed static
|
2022-04-25 21:20:49 -04:00 |
|
OfficialCHenry
|
5704b076b2
|
changed give_buff event to give_regular_buff and give_special_buff
|
2022-04-25 21:18:34 -04:00 |
|
Renge
|
eff4d44bfb
|
fix: change levels names
|
2022-04-25 21:15:36 -04:00 |
|
OfficialCHenry
|
faa106c5ca
|
added regular and special buffs, modified weapon atk and cooldown
|
2022-04-25 21:10:49 -04:00 |
|
Renge
|
59a41ed468
|
Merge remote-tracking branch 'github/master'
|
2022-04-25 21:06:48 -04:00 |
|
Renge
|
bc625b9530
|
fix: slime don't have a charge state
|
2022-04-25 21:06:27 -04:00 |
|
Kelly Peng
|
1d56c21a96
|
update porcelain map and button position in the level menu
|
2022-04-25 21:01:27 -04:00 |
|
Renge
|
76ac59ac9c
|
fix: replace dying with charge animation
|
2022-04-25 21:00:50 -04:00 |
|
Kelly Peng
|
c6f5a46ff0
|
add great wall to level menu + update tilemap
|
2022-04-25 19:31:33 -04:00 |
|
Renge
|
1d73a39bad
|
feat: add damage timer to stop enemy when it takes damage
|
2022-04-24 23:25:57 -04:00 |
|
Renge
|
17f4b00488
|
feat&fix: implement TigerAI and fix attack bugs
|
2022-04-24 23:11:45 -04:00 |
|
Renge
|
b2adaaa1db
|
feat&fix: added collideWithPlayer to handle collision and fix attack bug
|
2022-04-24 22:46:34 -04:00 |
|
Renge
|
51be51916b
|
feat: make SnakeAttack extend Attack
|
2022-04-24 22:29:15 -04:00 |
|
Renge
|
da99dc9883
|
feat: implemented snake ai
|
2022-04-24 22:26:35 -04:00 |
|
Renge
|
6f995ae005
|
fix: bug
|
2022-04-24 21:49:00 -04:00 |
|
Renge
|
35a7067f55
|
fix: remove weapons
|
2022-04-24 21:46:41 -04:00 |
|
Renge
|
50b3b4a7d7
|
feat: add type to addEnemy
|
2022-04-24 21:45:40 -04:00 |
|
Renge
|
6f4bbeb885
|
feat: implementing attack
|
2022-04-24 21:25:32 -04:00 |
|
Renge
|
42b58824cc
|
fix: pause timer when not in gaming state
|
2022-04-24 21:12:15 -04:00 |
|
Renge
|
58ef5cb59f
|
feat: add distance limitation to isPlayerVisible
|
2022-04-24 20:49:57 -04:00 |
|
Renge
|
94da5fef26
|
fix: enemy play walk animation
|
2022-04-24 20:47:24 -04:00 |
|
Renge
|
1726ba3653
|
fix: enemy fall out of map
|
2022-04-24 20:35:41 -04:00 |
|
Renge
|
7478f4bb1f
|
feat: implemented alert
|
2022-04-24 20:15:34 -04:00 |
|
Renge
|
7c63a7957b
|
fix: make EnemyAI StateMachineAI and fix patrol bug
|
2022-04-24 19:51:23 -04:00 |
|
Renge
|
7550a4381c
|
fix: stop music when level ends
|
2022-04-24 18:47:33 -04:00 |
|
Renge
|
b1028611f2
|
feat: add dash animation
|
2022-04-24 18:41:17 -04:00 |
|
Renge
|
201bfccd85
|
Merge remote-tracking branch 'github/master'
|
2022-04-24 18:19:01 -04:00 |
|
Renge
|
afb7d2bac5
|
fix: reset timer in mainmenu
|
2022-04-24 18:18:36 -04:00 |
|
OfficialCHenry
|
45596fdbc0
|
added background music
|
2022-04-24 16:53:18 -04:00 |
|
OfficialCHenry
|
da1f86628d
|
took out enemies before forest start checkpoint, fixed empty buff object
|
2022-04-24 16:13:32 -04:00 |
|
OfficialCHenry
|
a65873c349
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-24 15:15:33 -04:00 |
|
OfficialCHenry
|
502af9c7eb
|
removed attack from enemyAI
|
2022-04-24 15:15:20 -04:00 |
|
Renge
|
b59dc3e585
|
feat: added keys for buff
|
2022-04-23 22:34:17 -04:00 |
|
Renge
|
3b0de4b789
|
fix: playerLevelLabel size and position
|
2022-04-23 22:24:24 -04:00 |
|
Renge
|
12d8aa97e4
|
fix: remove player position updating
|
2022-04-23 22:18:15 -04:00 |
|
Renge
|
c5e40103a2
|
fix: bugs in GameOver
|
2022-04-23 22:06:52 -04:00 |
|
Renge
|
17afceee47
|
fix: timer
|
2022-04-23 21:54:28 -04:00 |
|
Renge
|
8e68d60dba
|
fix: zoomLevel issue
|
2022-04-23 21:48:12 -04:00 |
|
Renge
|
5277697af6
|
feat: implement goToNextLevel(very buggy)
|
2022-04-23 21:17:43 -04:00 |
|
Renge
|
797d571b76
|
feat: added checkpoints generator and timer
|
2022-04-23 20:45:17 -04:00 |
|
OfficialCHenry
|
a05c0a1721
|
changed some enemy collision sizes, added slice outlines, fixed enemy attack times, added damage multiplier instead of def
|
2022-04-23 18:53:29 -04:00 |
|
OfficialCHenry
|
6f66b9666c
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-23 17:24:46 -04:00 |
|
OfficialCHenry
|
75e70a00ba
|
added lives label, player level label, level up sound
|
2022-04-23 17:23:53 -04:00 |
|
Renge
|
9ea4c888e7
|
fix: change some UI locations
|
2022-04-23 16:25:37 -04:00 |
|
Renge
|
aedb50f0ad
|
fix: many UI bugs
|
2022-04-23 16:21:25 -04:00 |
|
Renge
|
de822a8111
|
fix: storytextLabel
|
2022-04-23 15:51:57 -04:00 |
|
Renge
|
92bec39248
|
fix: UIs
|
2022-04-23 15:36:15 -04:00 |
|
Renge
|
721b4544ac
|
feat: change canvassize to 720p and modify the buff button to fit the new size
|
2022-04-23 15:18:39 -04:00 |
|
Renge
|
301a290ebb
|
fix: remove nodes in debug mode
|
2022-04-23 15:05:14 -04:00 |
|
Renge
|
832e42affa
|
feat: implemented checkpoint
|
2022-04-22 15:56:12 -04:00 |
|
qndydyhm
|
2bf59346f7
|
fix: game node undefined
|
2022-04-23 00:56:49 +08:00 |
|
OfficialCHenry
|
d4e69bb3ff
|
fixed shield generation, fixed addhealth
|
2022-04-22 12:37:35 -04:00 |
|
Renge
|
858a8bbfd4
|
fix: destroy uis after enemy died
|
2022-04-21 15:53:05 -04:00 |
|
Renge
|
845dcb8132
|
fix: keymapping
|
2022-04-21 15:38:59 -04:00 |
|
Renge
|
e0bf851843
|
feat: added google form
|
2022-04-21 15:34:15 -04:00 |
|
Renge
|
fc2e00f50c
|
fix: remove extra rooms
|
2022-04-21 15:07:06 -04:00 |
|
Renge
|
d1b32642d5
|
Merge remote-tracking branch 'github/master'
|
2022-04-21 14:50:47 -04:00 |
|
Renge
|
936fda06ea
|
fix: bug in RandomMapGenerator
|
2022-04-21 14:50:29 -04:00 |
|
OfficialCHenry
|
b9b3accff2
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-21 14:34:23 -04:00 |
|
OfficialCHenry
|
67c9a89f82
|
added jump and hurt sound
|
2022-04-21 14:34:14 -04:00 |
|
Renge
|
60c18a4765
|
feat: added check point
|
2022-04-21 14:31:03 -04:00 |
|
OfficialCHenry
|
2cd51cdbbd
|
change snake spawn chance
|
2022-04-21 14:04:04 -04:00 |
|
OfficialCHenry
|
5d9d43e4a4
|
increased dot icon size, moved snake falling to just tutorial
|
2022-04-21 14:01:44 -04:00 |
|
OfficialCHenry
|
d79d00370b
|
moved snaksspawn to tutorial only
|
2022-04-21 13:46:09 -04:00 |
|
Renge
|
623b598b31
|
Merge remote-tracking branch 'github/master'
|
2022-04-21 13:32:38 -04:00 |
|
OfficialCHenry
|
1fce158301
|
added bufflabels
|
2022-04-21 12:42:08 -04:00 |
|
Renge
|
660d212ef2
|
fix: ui for buff
|
2022-04-21 11:49:33 -04:00 |
|
OfficialCHenry
|
81499d0fd8
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-21 11:46:04 -04:00 |
|
OfficialCHenry
|
5e33b8a71f
|
quick fix
|
2022-04-21 11:44:45 -04:00 |
|
Renge
|
b245e2a426
|
feat: implement dot status
|
2022-04-21 11:36:58 -04:00 |
|
OfficialCHenry
|
a334e94886
|
Merge remote-tracking branch 'origin/master'
|
2022-04-21 04:56:58 -04:00 |
|
OfficialCHenry
|
d4cdfa82f4
|
added snakes falling, buggy enemy attacks, GOAP not working correclty
|
2022-04-21 04:51:56 -04:00 |
|
Renge
|
94572c13a4
|
feat: testing code
|
2022-04-21 00:43:06 -04:00 |
|
Renge
|
da1e053033
|
fix: some bugs in rmg
|
2022-04-20 19:57:26 -04:00 |
|
Renge
|
86e5a5b7b4
|
fix: somebugs in rmg
|
2022-04-20 19:26:21 -04:00 |
|
Renge
|
bee0a4264a
|
feat: implemented healthbar for enemies
|
2022-04-20 18:31:53 -04:00 |
|
Renge
|
ebabe03098
|
feat: implemented status bars for player
|
2022-04-20 17:57:14 -04:00 |
|
OfficialCHenry
|
07665e0e6f
|
added buff strings, quick bugfix
|
2022-04-20 17:07:50 -04:00 |
|
OfficialCHenry
|
c1a00694f6
|
added dot effects
need to add dot dmg buff
|
2022-04-20 15:11:30 -04:00 |
|
OfficialCHenry
|
e0b399af43
|
changed invincibility logic + fixed merge errors
|
2022-04-20 14:27:18 -04:00 |
|
OfficialCHenry
|
5618e95940
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-20 14:04:35 -04:00 |
|
OfficialCHenry
|
f8a87027b9
|
added some new buffs - still need to implement them
|
2022-04-20 14:03:13 -04:00 |
|
Renge
|
3e40298d4c
|
feat: add invincibility to dash
|
2022-04-20 13:57:11 -04:00 |
|
Renge
|
abebaf2615
|
fix: hurt animation
|
2022-04-20 13:53:55 -04:00 |
|
Renge
|
f72d2968d1
|
refactor: refactor GameLevel and Tutorial
|
2022-04-20 12:49:59 -04:00 |
|
Renge
|
7fdf9622e9
|
fix: pause player sprites
|
2022-04-20 12:33:43 -04:00 |
|
Renge
|
4b01a69440
|
feat: beautify UIs
|
2022-04-20 12:19:17 -04:00 |
|
Renge
|
3b449273a3
|
feat: added gray background to pause, story and buff layer
|
2022-04-19 20:49:16 -04:00 |
|
Renge
|
176157866d
|
feat: implemented pause layer and cheat code
|
2022-04-19 13:50:48 -04:00 |
|
Renge
|
cc3b005ae7
|
feat: game pause
|
2022-04-19 12:25:01 -04:00 |
|
Renge
|
61ba24da75
|
fix: add invicibility to shield
|
2022-04-19 12:10:21 -04:00 |
|
Renge
|
fc8f313dcc
|
fix: hard code the size of game to 1080p and set background color to black
|
2022-04-19 12:05:52 -04:00 |
|
OfficialCHenry
|
e6f1cbcf39
|
added gaining shield on hit
|
2022-04-19 02:16:29 -04:00 |
|
OfficialCHenry
|
a0271d7a97
|
added collisions damage and i-frame when taking damage
|
2022-04-19 01:32:58 -04:00 |
|
OfficialCHenry
|
c87c5d9af0
|
added player shield and exp
|
2022-04-18 23:52:25 -04:00 |
|
Renge
|
5520e91336
|
feat: update player position
|
2022-04-17 20:23:54 -04:00 |
|
Renge
|
1a05c73f8e
|
fix: remove storytester and freeze gravity when pausing
|
2022-04-17 19:52:01 -04:00 |
|
Renge
|
9e979b6fe7
|
feat: integrated story into GameLevel
|
2022-04-17 19:46:10 -04:00 |
|