fix: remove player position updating

This commit is contained in:
Renge 2022-04-23 22:18:15 -04:00
parent c5e40103a2
commit 12d8aa97e4

View File

@ -464,9 +464,9 @@ export default class GameLevel extends Scene {
this.playerFalloff(viewportCenter, baseViewportSize);
// Update player safe position
if (this.player.onGround) {
this.playerSpawn = this.player.position.clone();
}
// if (this.player.onGround) {
// this.playerSpawn = this.player.position.clone();
// }
//TODO - this is for testing
/*