diff --git a/src/shattered_sword/Scenes/GameLevel.ts b/src/shattered_sword/Scenes/GameLevel.ts index d35b092..e7317b2 100644 --- a/src/shattered_sword/Scenes/GameLevel.ts +++ b/src/shattered_sword/Scenes/GameLevel.ts @@ -464,9 +464,9 @@ export default class GameLevel extends Scene { this.playerFalloff(viewportCenter, baseViewportSize); // Update player safe position - if (this.player.onGround) { - this.playerSpawn = this.player.position.clone(); - } + // if (this.player.onGround) { + // this.playerSpawn = this.player.position.clone(); + // } //TODO - this is for testing /*