Joe Weaver
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760bdafe1c
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added support for flipped and rotated tiles
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2021-04-02 13:23:34 -04:00 |
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Joe Weaver
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b085612908
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added resource culling and resource saving in the ResourceManager
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2021-03-19 15:44:11 -04:00 |
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Joe Weaver
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460d0e3643
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fixed some bugs and added destroy() methods
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2021-03-18 17:28:05 -04:00 |
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Joe Weaver
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c241aa99bc
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add Timers and Lines, and modified Registry
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2021-03-04 19:10:41 -05:00 |
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Joe Weaver
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924469a2cd
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improved webGL shader, added label shader
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2021-02-19 15:35:57 -05:00 |
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Joe Weaver
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4214ef7fd4
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added webGL support
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2021-02-15 19:44:47 -05:00 |
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Joe Weaver
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eeaf73bab4
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started platformer demo, added features back to physics system
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2021-02-05 13:56:56 -05:00 |
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Joe Weaver
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681d63f202
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restructured project, added default scene, fixed viewport bug
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2021-02-02 18:24:57 -05:00 |
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Joe Weaver
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1512fa5c8f
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separated Game from Gameloop
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2021-01-26 14:18:48 -05:00 |
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Joe Weaver
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34b9a2d71d
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organized docs and split up interface file
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2021-01-26 10:08:38 -05:00 |
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Joe Weaver
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9e0ebae63c
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added annotations to all files
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2021-01-13 13:30:45 -05:00 |
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Joe Weaver
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3661ee3ada
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added better documentation to Nodes folder
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2021-01-05 11:31:17 -05:00 |
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Joe Weaver
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ea33e71619
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added a working physics system
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2020-12-22 13:18:10 -05:00 |
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Joe Weaver
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4b8ebf360d
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improved visual debugging
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2020-12-21 12:32:32 -05:00 |
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Joe Weaver
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b8849b4c84
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added tween features
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2020-12-01 14:04:24 -05:00 |
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Joe Weaver
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5bf6e96778
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added tween animations
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2020-11-29 19:49:04 -05:00 |
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Joe Weaver
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32d63ea2bf
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added animated sprites
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2020-11-24 16:51:13 -05:00 |
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Joe Weaver
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b6a0aa569a
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abstracted rendering to renderingManager
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2020-11-24 13:25:36 -05:00 |
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Joe Weaver
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3d275ba7f9
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added slider and textInput uiElements
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2020-11-18 12:20:33 -05:00 |
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Joe Weaver
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fff1ac4907
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cleaned up UIElement code
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2020-11-18 10:57:55 -05:00 |
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Joe Weaver
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6149b983a5
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finished implementing physics layers and added support for tilemap editing with code
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2020-11-16 11:02:45 -05:00 |
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Joe Weaver
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9dc8cd29d1
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added demo level and started work on physics layer support
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2020-11-15 08:26:49 -05:00 |
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Joe Weaver
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ff5a2896fe
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added pathfinding and ai factories, split layers, and made fixes to other factories
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2020-11-04 14:03:52 -05:00 |
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Joe Weaver
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1047e31c70
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added extra demo classes and implemented pathfinding groundwork
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2020-10-28 14:55:32 -04:00 |
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Joe Weaver
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19028a9a58
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reworked physics system
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2020-10-25 17:46:43 -04:00 |
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Joe Weaver
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c77a947cc0
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added stats
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2020-10-21 15:30:13 -04:00 |
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Joe Weaver
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15dd74f45e
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fixed fps tracking in game loop
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2020-10-21 06:38:03 -04:00 |
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Joe Weaver
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d9a87b2727
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added viewport zoom
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2020-10-18 18:34:13 -04:00 |
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Joe Weaver
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7a0f9e5c95
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added state machine demo and added some features
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2020-10-18 12:03:40 -04:00 |
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Joe Weaver
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25e0b8a39e
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added states and state machines for ai behaviors
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2020-10-14 14:55:22 -04:00 |
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Joe Weaver
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f3449c1526
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added AI support
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2020-10-07 15:00:28 -04:00 |
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Joe Weaver
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254462993a
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converted all code to work with AABBs
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2020-10-05 15:01:26 -04:00 |
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Joe Weaver
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a32066468f
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added quadtree scene graph and gave CanvasNodes boundaries
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2020-09-28 18:57:02 -04:00 |
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Joe Weaver
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cf3c801bdb
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added y sorting for object layers
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2020-09-23 14:30:29 -04:00 |
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Joe Weaver
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9cb4f55d9a
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added support for Tiled object layers
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2020-09-20 14:05:22 -04:00 |
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Joe Weaver
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a67521ea26
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added enums for event type and added an emitter class
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2020-09-19 20:18:39 -04:00 |
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Joe Weaver
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d452678344
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added viewport smoothing
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2020-09-19 15:21:55 -04:00 |
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Joe Weaver
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90996115f1
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made sounds play via EventQueue and flagged vars in ResourceManager
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2020-09-16 14:45:37 -04:00 |
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Joe Weaver
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3a57a1acab
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commented code and cleaned formatting
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2020-09-13 20:57:28 -04:00 |
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Joe Weaver
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8cb4fb7972
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added scene changes
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2020-09-07 22:15:49 -04:00 |
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Joe Weaver
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9e86192bb0
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added audio and sprite loading
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2020-09-07 15:38:10 -04:00 |
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Joe Weaver
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2093d8e4ab
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reworked scenes
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2020-09-06 18:07:09 -04:00 |
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Joe Weaver
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214eba6e71
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added resource loader
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2020-09-05 00:04:14 -04:00 |
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Joe Weaver
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bd49258d30
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cleaned up typescript inconsistencies in code
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2020-08-24 18:54:52 -04:00 |
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Joe Weaver
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2dd60b5197
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fixed tilemap physics
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2020-08-20 20:45:48 -04:00 |
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Joe Weaver
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66ced08987
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added some error checking to tilemaps and alpha value to scenes
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2020-08-20 14:00:38 -04:00 |
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Joe Weaver
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bd961d04d3
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fixed issues with tilemaps and physics
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2020-08-18 14:48:47 -04:00 |
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Joe Weaver
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033680cf52
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fixed bug with non-square tilemaps
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2020-08-18 11:54:16 -04:00 |
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Joe Weaver
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201e1624c4
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added basic collisions
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2020-08-18 11:07:58 -04:00 |
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Joe Weaver
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e6d4d75cd5
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added basic physics collision checks
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2020-08-17 20:09:41 -04:00 |
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Joe Weaver
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f0bb31f61e
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added tilemaps and a resource loader
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2020-08-17 10:34:31 -04:00 |
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Joe Weaver
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851fd050a7
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added rounded buttons
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2020-08-11 19:55:05 -04:00 |
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Joe Weaver
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606232d1d1
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added debug message system
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2020-08-10 20:09:52 -04:00 |
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Joe Weaver
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98c23cda40
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added canvasItem factory and added parallax
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2020-08-10 19:13:42 -04:00 |
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Joe Weaver
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b33b7b0a21
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improved ui elements
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2020-08-10 16:44:24 -04:00 |
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Joe Weaver
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91fcfd0a0d
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disabled right click on canvas and improved handling of blur
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2020-08-10 13:51:33 -04:00 |
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Joe Weaver
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67bcba2c5f
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restructured game nodes and created canvas node subclass
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2020-08-10 13:19:59 -04:00 |
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Joe Weaver
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40a05fdbdb
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transferred game engine code to typescript
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2020-08-07 12:21:15 -04:00 |
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Joe Weaver
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e5d0678b5d
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initial commit
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2020-08-03 16:51:20 -04:00 |
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