| .. |
|
_DemoClasses
|
cleaned up UIElement code
|
2020-11-18 10:57:55 -05:00 |
|
AI
|
added pathfinding and ai factories, split layers, and made fixes to other factories
|
2020-11-04 14:03:52 -05:00 |
|
DataTypes
|
finished implementing physics layers and added support for tilemap editing with code
|
2020-11-16 11:02:45 -05:00 |
|
Debug
|
added pathfinding and ai factories, split layers, and made fixes to other factories
|
2020-11-04 14:03:52 -05:00 |
|
Events
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
|
Input
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
|
Loop
|
finished implementing physics layers and added support for tilemap editing with code
|
2020-11-16 11:02:45 -05:00 |
|
Nodes
|
cleaned up UIElement code
|
2020-11-18 10:57:55 -05:00 |
|
Pathfinding
|
added pathfinding and ai factories, split layers, and made fixes to other factories
|
2020-11-04 14:03:52 -05:00 |
|
Physics
|
finished implementing physics layers and added support for tilemap editing with code
|
2020-11-16 11:02:45 -05:00 |
|
Playback
|
added enums for event type and added an emitter class
|
2020-09-19 20:18:39 -04:00 |
|
ResourceManager
|
added quadtree scene graph and gave CanvasNodes boundaries
|
2020-09-28 18:57:02 -04:00 |
|
Scene
|
finished implementing physics layers and added support for tilemap editing with code
|
2020-11-16 11:02:45 -05:00 |
|
SceneGraph
|
cleaned up UIElement code
|
2020-11-18 10:57:55 -05:00 |
|
Sound
|
added enums for event type and added an emitter class
|
2020-09-19 20:18:39 -04:00 |
|
Utils
|
added demo level and started work on physics layer support
|
2020-11-15 08:26:49 -05:00 |
|
BoidDemo.ts
|
added pathfinding and ai factories, split layers, and made fixes to other factories
|
2020-11-04 14:03:52 -05:00 |
|
index.d.ts
|
added rounded buttons
|
2020-08-11 19:55:05 -04:00 |
|
index.html
|
added stats
|
2020-10-21 15:30:13 -04:00 |
|
main.ts
|
cleaned up UIElement code
|
2020-11-18 10:57:55 -05:00 |
|
MainScene.ts
|
reworked physics system
|
2020-10-25 17:46:43 -04:00 |
|
QuadTreeScene.ts
|
reworked physics system
|
2020-10-25 17:46:43 -04:00 |
|
SecondScene.ts
|
reworked physics system
|
2020-10-25 17:46:43 -04:00 |