.. |
_DemoClasses
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cleaned up UIElement code
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2020-11-18 10:57:55 -05:00 |
AI
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added pathfinding and ai factories, split layers, and made fixes to other factories
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2020-11-04 14:03:52 -05:00 |
DataTypes
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finished implementing physics layers and added support for tilemap editing with code
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2020-11-16 11:02:45 -05:00 |
Debug
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added pathfinding and ai factories, split layers, and made fixes to other factories
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2020-11-04 14:03:52 -05:00 |
Events
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added viewport zoom
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2020-10-18 18:34:13 -04:00 |
Input
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added viewport zoom
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2020-10-18 18:34:13 -04:00 |
Loop
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finished implementing physics layers and added support for tilemap editing with code
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2020-11-16 11:02:45 -05:00 |
Nodes
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cleaned up UIElement code
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2020-11-18 10:57:55 -05:00 |
Pathfinding
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added pathfinding and ai factories, split layers, and made fixes to other factories
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2020-11-04 14:03:52 -05:00 |
Physics
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finished implementing physics layers and added support for tilemap editing with code
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2020-11-16 11:02:45 -05:00 |
Playback
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added enums for event type and added an emitter class
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2020-09-19 20:18:39 -04:00 |
ResourceManager
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added quadtree scene graph and gave CanvasNodes boundaries
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2020-09-28 18:57:02 -04:00 |
Scene
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finished implementing physics layers and added support for tilemap editing with code
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2020-11-16 11:02:45 -05:00 |
SceneGraph
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cleaned up UIElement code
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2020-11-18 10:57:55 -05:00 |
Sound
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added enums for event type and added an emitter class
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2020-09-19 20:18:39 -04:00 |
Utils
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added demo level and started work on physics layer support
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2020-11-15 08:26:49 -05:00 |
BoidDemo.ts
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added pathfinding and ai factories, split layers, and made fixes to other factories
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2020-11-04 14:03:52 -05:00 |
index.d.ts
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added rounded buttons
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2020-08-11 19:55:05 -04:00 |
index.html
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added stats
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2020-10-21 15:30:13 -04:00 |
main.ts
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cleaned up UIElement code
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2020-11-18 10:57:55 -05:00 |
MainScene.ts
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reworked physics system
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2020-10-25 17:46:43 -04:00 |
QuadTreeScene.ts
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reworked physics system
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2020-10-25 17:46:43 -04:00 |
SecondScene.ts
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reworked physics system
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2020-10-25 17:46:43 -04:00 |