.. |
_DemoClasses
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
DataTypes
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
Debug
|
commented code and cleaned formatting
|
2020-09-13 20:57:28 -04:00 |
Events
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
Input
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
Loop
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
Nodes
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
Physics
|
added state machine demo and added some features
|
2020-10-18 12:03:40 -04:00 |
Playback
|
added enums for event type and added an emitter class
|
2020-09-19 20:18:39 -04:00 |
ResourceManager
|
added quadtree scene graph and gave CanvasNodes boundaries
|
2020-09-28 18:57:02 -04:00 |
Scene
|
converted all code to work with AABBs
|
2020-10-05 15:01:26 -04:00 |
SceneGraph
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
Sound
|
added enums for event type and added an emitter class
|
2020-09-19 20:18:39 -04:00 |
Utils
|
added AI support
|
2020-10-07 15:00:28 -04:00 |
BoidDemo.ts
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
index.d.ts
|
added rounded buttons
|
2020-08-11 19:55:05 -04:00 |
index.html
|
transferred game engine code to typescript
|
2020-08-07 12:21:15 -04:00 |
main.ts
|
added viewport zoom
|
2020-10-18 18:34:13 -04:00 |
MainScene.ts
|
added state machine demo and added some features
|
2020-10-18 12:03:40 -04:00 |
Player.ts
|
converted all code to work with AABBs
|
2020-10-05 15:01:26 -04:00 |
QuadTreeScene.ts
|
added quadtree scene graph and gave CanvasNodes boundaries
|
2020-09-28 18:57:02 -04:00 |
SecondScene.ts
|
added y sorting for object layers
|
2020-09-23 14:30:29 -04:00 |