Kelly Peng
|
555d5538a8
|
update splashscreen bg and fix the inheritance of start story
|
2022-04-25 23:18:07 -04:00 |
|
OfficialCHenry
|
237ba6659b
|
added sword sound
|
2022-04-25 23:09:41 -04:00 |
|
Kelly Peng
|
c630ed7bd1
|
fix button position and player start location
|
2022-04-25 22:56:06 -04:00 |
|
Renge
|
8353ee74ef
|
fix: make logo lower case
|
2022-04-25 22:49:51 -04:00 |
|
Kelly Peng
|
3a8e9b5e19
|
fix tiger attack animation
|
2022-04-25 22:45:38 -04:00 |
|
Kelly Peng
|
c2e24c694a
|
update tiger sprite with attack and charge
|
2022-04-25 22:41:28 -04:00 |
|
OfficialCHenry
|
036f5a87ba
|
modified weapon cooldown + damage, edited story a bit
|
2022-04-25 22:08:43 -04:00 |
|
Kelly Peng
|
598b64bc0d
|
update level 1 story
|
2022-04-25 22:00:55 -04:00 |
|
OfficialCHenry
|
f3b93407b8
|
changed start and end check point
|
2022-04-25 21:51:17 -04:00 |
|
OfficialCHenry
|
0042ad876b
|
changed startCheckPoint coordinates
|
2022-04-25 21:51:17 -04:00 |
|
Renge
|
c8eec5aeb1
|
fix: change minroom for percelain to increase fps
|
2022-04-25 21:47:17 -04:00 |
|
Kelly Peng
|
c9a2b97104
|
add level 1 story
|
2022-04-25 21:34:48 -04:00 |
|
OfficialCHenry
|
faa106c5ca
|
added regular and special buffs, modified weapon atk and cooldown
|
2022-04-25 21:10:49 -04:00 |
|
Kelly Peng
|
1d56c21a96
|
update porcelain map and button position in the level menu
|
2022-04-25 21:01:27 -04:00 |
|
Kelly Peng
|
8e027e694f
|
update story position and scaling
|
2022-04-25 20:05:55 -04:00 |
|
Kelly Peng
|
2a39dbde62
|
update great wall tile map
|
2022-04-25 19:51:21 -04:00 |
|
Kelly Peng
|
c6f5a46ff0
|
add great wall to level menu + update tilemap
|
2022-04-25 19:31:33 -04:00 |
|
Kelly Peng
|
e260768dd9
|
add great wall tile map
|
2022-04-25 19:03:43 -04:00 |
|
Kelly Peng
|
e3872fbd96
|
update snake charging stage
|
2022-04-25 12:23:39 -04:00 |
|
Kelly Peng
|
ede5b07a7d
|
add archer sprite
|
2022-04-25 12:01:59 -04:00 |
|
Kelly Peng
|
e4baad3f30
|
add bull sprites
|
2022-04-25 11:15:24 -04:00 |
|
Renge
|
6f4bbeb885
|
feat: implementing attack
|
2022-04-24 21:25:32 -04:00 |
|
Renge
|
94da5fef26
|
fix: enemy play walk animation
|
2022-04-24 20:47:24 -04:00 |
|
Renge
|
b1028611f2
|
feat: add dash animation
|
2022-04-24 18:41:17 -04:00 |
|
OfficialCHenry
|
45596fdbc0
|
added background music
|
2022-04-24 16:53:18 -04:00 |
|
OfficialCHenry
|
da1f86628d
|
took out enemies before forest start checkpoint, fixed empty buff object
|
2022-04-24 16:13:32 -04:00 |
|
Kelly Peng
|
3afed99959
|
update hiro jump animationand add dash animation
|
2022-04-24 02:15:13 -04:00 |
|
Renge
|
797d571b76
|
feat: added checkpoints generator and timer
|
2022-04-23 20:45:17 -04:00 |
|
OfficialCHenry
|
a05c0a1721
|
changed some enemy collision sizes, added slice outlines, fixed enemy attack times, added damage multiplier instead of def
|
2022-04-23 18:53:29 -04:00 |
|
OfficialCHenry
|
75e70a00ba
|
added lives label, player level label, level up sound
|
2022-04-23 17:23:53 -04:00 |
|
Kelly Peng
|
fa90d8923b
|
update snake animation
|
2022-04-22 16:46:29 -04:00 |
|
Renge
|
832e42affa
|
feat: implemented checkpoint
|
2022-04-22 15:56:12 -04:00 |
|
Kelly Peng
|
c38273f1a3
|
update forest alt tiles and porcelain tilemap with object layers
|
2022-04-22 14:52:27 -04:00 |
|
Kelly Peng
|
0552a78faa
|
update forest tilemap
|
2022-04-22 14:30:07 -04:00 |
|
Kelly Peng
|
07827de7dc
|
adding exit sign in the exit room
|
2022-04-21 16:48:31 -04:00 |
|
Kelly Peng
|
9f894f001d
|
update hiro animation
|
2022-04-21 14:41:37 -04:00 |
|
OfficialCHenry
|
67c9a89f82
|
added jump and hurt sound
|
2022-04-21 14:34:14 -04:00 |
|
Kelly Peng
|
e90c67e2fd
|
update the entrances for porcelain tilemap
|
2022-04-21 13:40:25 -04:00 |
|
Renge
|
0fe2de1d11
|
fix: remove bgm
|
2022-04-21 13:38:30 -04:00 |
|
Kelly Peng
|
893d6950d8
|
adjust naming
|
2022-04-21 12:44:54 -04:00 |
|
Kelly Peng
|
e5d96ac554
|
add new icons
|
2022-04-21 12:43:53 -04:00 |
|
Renge
|
b245e2a426
|
feat: implement dot status
|
2022-04-21 11:36:58 -04:00 |
|
OfficialCHenry
|
a334e94886
|
Merge remote-tracking branch 'origin/master'
|
2022-04-21 04:56:58 -04:00 |
|
OfficialCHenry
|
d4cdfa82f4
|
added snakes falling, buggy enemy attacks, GOAP not working correclty
|
2022-04-21 04:51:56 -04:00 |
|
Kelly Peng
|
39a111903b
|
add simple great wall tileset
|
2022-04-21 01:36:38 -04:00 |
|
Kelly Peng
|
ec639f17a8
|
update template
|
2022-04-20 21:41:41 -04:00 |
|
Kelly Peng
|
088fe27877
|
udpate porcelain tile color and update template
|
2022-04-20 20:27:10 -04:00 |
|
Kelly Peng
|
6d88885e13
|
update procelain template bg tiles and empty the entrance for entrance and exit
|
2022-04-20 20:11:56 -04:00 |
|
Renge
|
da1e053033
|
fix: some bugs in rmg
|
2022-04-20 19:57:26 -04:00 |
|
Renge
|
86e5a5b7b4
|
fix: somebugs in rmg
|
2022-04-20 19:26:21 -04:00 |
|
Kelly Peng
|
72acc6881b
|
udpate porcelain tilemap exit
|
2022-04-20 17:49:22 -04:00 |
|
Renge
|
abebaf2615
|
fix: hurt animation
|
2022-04-20 13:53:55 -04:00 |
|
Kelly Peng
|
9e403a7185
|
add porcelain tileset
|
2022-04-20 01:56:17 -04:00 |
|
Renge
|
3b449273a3
|
feat: added gray background to pause, story and buff layer
|
2022-04-19 20:49:16 -04:00 |
|
Renge
|
176157866d
|
feat: implemented pause layer and cheat code
|
2022-04-19 13:50:48 -04:00 |
|
OfficialCHenry
|
e6f1cbcf39
|
added gaining shield on hit
|
2022-04-19 02:16:29 -04:00 |
|
OfficialCHenry
|
6ffa74771f
|
Capitalized file reference names
|
2022-04-16 23:01:54 -04:00 |
|
OfficialCHenry
|
dc74bf5424
|
fixed attack animation to match with range buffs
|
2022-04-15 17:16:30 -04:00 |
|
OfficialCHenry
|
928027f1f5
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-14 04:09:19 -04:00 |
|
OfficialCHenry
|
9a1ccea1b1
|
added some enemy locations, added cse380 sprites to be used
|
2022-04-14 04:09:16 -04:00 |
|
Kelly Peng
|
d92be29689
|
update Hiro fall and jump animation
|
2022-04-14 01:08:28 -04:00 |
|
Renge
|
75ce98f947
|
fix: bug in getEnemies
|
2022-04-13 19:37:26 -04:00 |
|
Renge
|
d53b8ce4d3
|
feat: added player position
|
2022-04-13 18:56:35 -04:00 |
|
OfficialCHenry
|
465404afda
|
added buff giving, took out fullscreen for now
bug with button location -> works with this.viewport.setZoomLevel(1);, but zoom level 2 doesnt change the click location, only the visual location
|
2022-04-13 00:56:43 -04:00 |
|
Kelly Peng
|
46bc7f5921
|
update the end of the story
|
2022-04-12 00:22:49 -04:00 |
|
Kelly Peng
|
cc34842dee
|
add story draft
|
2022-04-11 22:36:56 -04:00 |
|
Kelly Peng
|
8e56aa9450
|
add some story and update hiro jump
|
2022-04-11 21:58:21 -04:00 |
|
Kelly Peng
|
5e932f8501
|
adding enemy snake sprites
|
2022-04-11 19:27:51 -04:00 |
|
OfficialCHenry
|
c60d5b9c9a
|
added new Hiro animations
|
2022-04-11 16:28:58 -04:00 |
|
OfficialCHenry
|
4c390f8cd5
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-10 21:32:33 -04:00 |
|
OfficialCHenry
|
1b3946f56c
|
added enemy killing
|
2022-04-10 21:32:22 -04:00 |
|
Kelly Peng
|
0291e481f7
|
extend forest background
|
2022-04-10 20:25:23 -04:00 |
|
Kelly Peng
|
d8223358d8
|
update tileset with background
|
2022-04-10 04:26:21 -04:00 |
|
OfficialCHenry
|
eefc91944d
|
Added Attack
used old slice anim + knife datatype, change when we have the chance.
|
2022-04-09 04:49:30 -04:00 |
|
Renge
|
86fabc2336
|
feat: finished RandomMapGenerator, not fully tested
|
2022-04-08 19:49:06 -04:00 |
|
Renge
|
e74b36585f
|
fix: wrong format of forest template
feat: some functions in RMG
|
2022-04-06 18:01:23 -04:00 |
|
Renge
|
feb9fb824f
|
fix: make readJSON non async
|
2022-04-06 16:59:22 -04:00 |
|
Renge
|
ada01b6b8d
|
fix: change line in text label and avoid reloading same resource
|
2022-04-06 14:22:51 -04:00 |
|
Renge
|
11e3362bf2
|
feat: added loadTilemapFromObject
|
2022-04-05 22:16:22 -04:00 |
|
OfficialCHenry
|
6906d361b0
|
Added Tutorial Level and movement
|
2022-04-04 03:23:10 -04:00 |
|
Renge
|
018904cc90
|
feat: almost implemented story layer (TODO: BGM)
|
2022-04-03 14:29:42 -04:00 |
|
OfficialCHenry
|
65370432d8
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-02 23:57:44 -04:00 |
|
OfficialCHenry
|
7a2f4afa66
|
Create PixelSimple.ttf
added a font
|
2022-04-02 23:57:40 -04:00 |
|
Renge
|
425f8b29b5
|
feat: partially implement storymode
|
2022-04-02 21:44:53 -04:00 |
|
Renge
|
eec6b11062
|
fix: added assets of shattered_sword
|
2022-04-01 18:43:59 -04:00 |
|