Commit Graph

136 Commits

Author SHA1 Message Date
Renge
3e54469e55 fix: case sensitive and buttom size 2022-04-25 23:20:39 -04:00
Kelly Peng
555d5538a8 update splashscreen bg and fix the inheritance of start story 2022-04-25 23:18:07 -04:00
OfficialCHenry
237ba6659b added sword sound 2022-04-25 23:09:41 -04:00
Kelly Peng
c630ed7bd1 fix button position and player start location 2022-04-25 22:56:06 -04:00
Renge
8353ee74ef fix: make logo lower case 2022-04-25 22:49:51 -04:00
Kelly Peng
3a8e9b5e19 fix tiger attack animation 2022-04-25 22:45:38 -04:00
Kelly Peng
c2e24c694a update tiger sprite with attack and charge 2022-04-25 22:41:28 -04:00
OfficialCHenry
036f5a87ba modified weapon cooldown + damage, edited story a bit 2022-04-25 22:08:43 -04:00
Kelly Peng
598b64bc0d update level 1 story 2022-04-25 22:00:55 -04:00
OfficialCHenry
f3b93407b8 changed start and end check point 2022-04-25 21:51:17 -04:00
OfficialCHenry
0042ad876b changed startCheckPoint coordinates 2022-04-25 21:51:17 -04:00
Renge
c8eec5aeb1 fix: change minroom for percelain to increase fps 2022-04-25 21:47:17 -04:00
Kelly Peng
c9a2b97104 add level 1 story 2022-04-25 21:34:48 -04:00
OfficialCHenry
faa106c5ca added regular and special buffs, modified weapon atk and cooldown 2022-04-25 21:10:49 -04:00
Kelly Peng
1d56c21a96 update porcelain map and button position in the level menu 2022-04-25 21:01:27 -04:00
Kelly Peng
8e027e694f update story position and scaling 2022-04-25 20:05:55 -04:00
Kelly Peng
2a39dbde62 update great wall tile map 2022-04-25 19:51:21 -04:00
Kelly Peng
c6f5a46ff0 add great wall to level menu + update tilemap 2022-04-25 19:31:33 -04:00
Kelly Peng
e260768dd9 add great wall tile map 2022-04-25 19:03:43 -04:00
Kelly Peng
e3872fbd96 update snake charging stage 2022-04-25 12:23:39 -04:00
Kelly Peng
ede5b07a7d add archer sprite 2022-04-25 12:01:59 -04:00
Kelly Peng
e4baad3f30 add bull sprites 2022-04-25 11:15:24 -04:00
Renge
6f4bbeb885 feat: implementing attack 2022-04-24 21:25:32 -04:00
Renge
94da5fef26 fix: enemy play walk animation 2022-04-24 20:47:24 -04:00
Renge
b1028611f2 feat: add dash animation 2022-04-24 18:41:17 -04:00
OfficialCHenry
45596fdbc0 added background music 2022-04-24 16:53:18 -04:00
OfficialCHenry
da1f86628d took out enemies before forest start checkpoint, fixed empty buff object 2022-04-24 16:13:32 -04:00
Kelly Peng
3afed99959 update hiro jump animationand add dash animation 2022-04-24 02:15:13 -04:00
Renge
797d571b76 feat: added checkpoints generator and timer 2022-04-23 20:45:17 -04:00
OfficialCHenry
a05c0a1721 changed some enemy collision sizes, added slice outlines, fixed enemy attack times, added damage multiplier instead of def 2022-04-23 18:53:29 -04:00
OfficialCHenry
75e70a00ba added lives label, player level label, level up sound 2022-04-23 17:23:53 -04:00
Kelly Peng
fa90d8923b update snake animation 2022-04-22 16:46:29 -04:00
Renge
832e42affa feat: implemented checkpoint 2022-04-22 15:56:12 -04:00
Kelly Peng
c38273f1a3 update forest alt tiles and porcelain tilemap with object layers 2022-04-22 14:52:27 -04:00
Kelly Peng
0552a78faa update forest tilemap 2022-04-22 14:30:07 -04:00
Kelly Peng
07827de7dc adding exit sign in the exit room 2022-04-21 16:48:31 -04:00
Kelly Peng
9f894f001d update hiro animation 2022-04-21 14:41:37 -04:00
OfficialCHenry
67c9a89f82 added jump and hurt sound 2022-04-21 14:34:14 -04:00
Kelly Peng
e90c67e2fd update the entrances for porcelain tilemap 2022-04-21 13:40:25 -04:00
Renge
0fe2de1d11 fix: remove bgm 2022-04-21 13:38:30 -04:00
Kelly Peng
893d6950d8 adjust naming 2022-04-21 12:44:54 -04:00
Kelly Peng
e5d96ac554 add new icons 2022-04-21 12:43:53 -04:00
Renge
b245e2a426 feat: implement dot status 2022-04-21 11:36:58 -04:00
OfficialCHenry
a334e94886 Merge remote-tracking branch 'origin/master' 2022-04-21 04:56:58 -04:00
OfficialCHenry
d4cdfa82f4 added snakes falling, buggy enemy attacks, GOAP not working correclty 2022-04-21 04:51:56 -04:00
Kelly Peng
39a111903b add simple great wall tileset 2022-04-21 01:36:38 -04:00
Kelly Peng
ec639f17a8 update template 2022-04-20 21:41:41 -04:00
Kelly Peng
088fe27877 udpate porcelain tile color and update template 2022-04-20 20:27:10 -04:00
Kelly Peng
6d88885e13 update procelain template bg tiles and empty the entrance for entrance and exit 2022-04-20 20:11:56 -04:00
Renge
da1e053033 fix: some bugs in rmg 2022-04-20 19:57:26 -04:00
Renge
86e5a5b7b4 fix: somebugs in rmg 2022-04-20 19:26:21 -04:00
Kelly Peng
72acc6881b udpate porcelain tilemap exit 2022-04-20 17:49:22 -04:00
Renge
abebaf2615 fix: hurt animation 2022-04-20 13:53:55 -04:00
Kelly Peng
9e403a7185 add porcelain tileset 2022-04-20 01:56:17 -04:00
Renge
3b449273a3 feat: added gray background to pause, story and buff layer 2022-04-19 20:49:16 -04:00
Renge
176157866d feat: implemented pause layer and cheat code 2022-04-19 13:50:48 -04:00
OfficialCHenry
e6f1cbcf39 added gaining shield on hit 2022-04-19 02:16:29 -04:00
OfficialCHenry
6ffa74771f Capitalized file reference names 2022-04-16 23:01:54 -04:00
OfficialCHenry
dc74bf5424 fixed attack animation to match with range buffs 2022-04-15 17:16:30 -04:00
OfficialCHenry
928027f1f5 Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword 2022-04-14 04:09:19 -04:00
OfficialCHenry
9a1ccea1b1 added some enemy locations, added cse380 sprites to be used 2022-04-14 04:09:16 -04:00
Kelly Peng
d92be29689 update Hiro fall and jump animation 2022-04-14 01:08:28 -04:00
Renge
75ce98f947 fix: bug in getEnemies 2022-04-13 19:37:26 -04:00
Renge
d53b8ce4d3 feat: added player position 2022-04-13 18:56:35 -04:00
OfficialCHenry
465404afda added buff giving, took out fullscreen for now
bug with button location -> works with this.viewport.setZoomLevel(1);, but zoom level 2 doesnt change the click location, only the visual location
2022-04-13 00:56:43 -04:00
Kelly Peng
46bc7f5921 update the end of the story 2022-04-12 00:22:49 -04:00
Kelly Peng
cc34842dee add story draft 2022-04-11 22:36:56 -04:00
Kelly Peng
8e56aa9450 add some story and update hiro jump 2022-04-11 21:58:21 -04:00
Kelly Peng
5e932f8501 adding enemy snake sprites 2022-04-11 19:27:51 -04:00
OfficialCHenry
c60d5b9c9a added new Hiro animations 2022-04-11 16:28:58 -04:00
OfficialCHenry
4c390f8cd5 Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword 2022-04-10 21:32:33 -04:00
OfficialCHenry
1b3946f56c added enemy killing 2022-04-10 21:32:22 -04:00
Kelly Peng
0291e481f7 extend forest background 2022-04-10 20:25:23 -04:00
Kelly Peng
d8223358d8 update tileset with background 2022-04-10 04:26:21 -04:00
OfficialCHenry
eefc91944d Added Attack
used old slice anim + knife datatype, change when we have the chance.
2022-04-09 04:49:30 -04:00
Renge
86fabc2336 feat: finished RandomMapGenerator, not fully tested 2022-04-08 19:49:06 -04:00
Renge
e74b36585f fix: wrong format of forest template
feat: some functions in RMG
2022-04-06 18:01:23 -04:00
Renge
feb9fb824f fix: make readJSON non async 2022-04-06 16:59:22 -04:00
Renge
ada01b6b8d fix: change line in text label and avoid reloading same resource 2022-04-06 14:22:51 -04:00
Renge
11e3362bf2 feat: added loadTilemapFromObject 2022-04-05 22:16:22 -04:00
OfficialCHenry
6906d361b0 Added Tutorial Level and movement 2022-04-04 03:23:10 -04:00
Renge
018904cc90 feat: almost implemented story layer (TODO: BGM) 2022-04-03 14:29:42 -04:00
OfficialCHenry
65370432d8 Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword 2022-04-02 23:57:44 -04:00
OfficialCHenry
7a2f4afa66 Create PixelSimple.ttf
added a font
2022-04-02 23:57:40 -04:00
Renge
425f8b29b5 feat: partially implement storymode 2022-04-02 21:44:53 -04:00
Renge
eec6b11062 fix: added assets of shattered_sword 2022-04-01 18:43:59 -04:00