OfficialCHenry
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ade2e9581d
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fixed constant dash sound bug + changed sword sound
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2022-04-25 23:33:01 -04:00 |
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Renge
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4705b38775
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Merge remote-tracking branch 'github/master'
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2022-04-25 23:21:17 -04:00 |
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OfficialCHenry
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3cc714b7c2
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added dash sound
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2022-04-25 23:21:01 -04:00 |
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Renge
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3e54469e55
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fix: case sensitive and buttom size
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2022-04-25 23:20:39 -04:00 |
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Kelly Peng
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555d5538a8
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update splashscreen bg and fix the inheritance of start story
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2022-04-25 23:18:07 -04:00 |
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OfficialCHenry
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237ba6659b
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added sword sound
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2022-04-25 23:09:41 -04:00 |
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Kelly Peng
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c630ed7bd1
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fix button position and player start location
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2022-04-25 22:56:06 -04:00 |
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Renge
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8353ee74ef
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fix: make logo lower case
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2022-04-25 22:49:51 -04:00 |
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Kelly Peng
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3a8e9b5e19
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fix tiger attack animation
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2022-04-25 22:45:38 -04:00 |
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Kelly Peng
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c2e24c694a
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update tiger sprite with attack and charge
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2022-04-25 22:41:28 -04:00 |
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OfficialCHenry
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036f5a87ba
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modified weapon cooldown + damage, edited story a bit
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2022-04-25 22:08:43 -04:00 |
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Kelly Peng
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598b64bc0d
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update level 1 story
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2022-04-25 22:00:55 -04:00 |
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OfficialCHenry
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f3b93407b8
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changed start and end check point
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2022-04-25 21:51:17 -04:00 |
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OfficialCHenry
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0042ad876b
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changed startCheckPoint coordinates
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2022-04-25 21:51:17 -04:00 |
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Renge
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c8eec5aeb1
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fix: change minroom for percelain to increase fps
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2022-04-25 21:47:17 -04:00 |
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Kelly Peng
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c9a2b97104
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add level 1 story
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2022-04-25 21:34:48 -04:00 |
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OfficialCHenry
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faa106c5ca
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added regular and special buffs, modified weapon atk and cooldown
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2022-04-25 21:10:49 -04:00 |
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Kelly Peng
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1d56c21a96
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update porcelain map and button position in the level menu
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2022-04-25 21:01:27 -04:00 |
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Kelly Peng
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8e027e694f
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update story position and scaling
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2022-04-25 20:05:55 -04:00 |
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Kelly Peng
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2a39dbde62
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update great wall tile map
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2022-04-25 19:51:21 -04:00 |
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Kelly Peng
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c6f5a46ff0
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add great wall to level menu + update tilemap
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2022-04-25 19:31:33 -04:00 |
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Kelly Peng
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e260768dd9
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add great wall tile map
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2022-04-25 19:03:43 -04:00 |
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Kelly Peng
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e3872fbd96
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update snake charging stage
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2022-04-25 12:23:39 -04:00 |
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Kelly Peng
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ede5b07a7d
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add archer sprite
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2022-04-25 12:01:59 -04:00 |
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Kelly Peng
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e4baad3f30
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add bull sprites
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2022-04-25 11:15:24 -04:00 |
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Renge
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6f4bbeb885
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feat: implementing attack
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2022-04-24 21:25:32 -04:00 |
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Renge
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94da5fef26
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fix: enemy play walk animation
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2022-04-24 20:47:24 -04:00 |
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Renge
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b1028611f2
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feat: add dash animation
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2022-04-24 18:41:17 -04:00 |
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OfficialCHenry
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45596fdbc0
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added background music
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2022-04-24 16:53:18 -04:00 |
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OfficialCHenry
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da1f86628d
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took out enemies before forest start checkpoint, fixed empty buff object
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2022-04-24 16:13:32 -04:00 |
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Kelly Peng
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3afed99959
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update hiro jump animationand add dash animation
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2022-04-24 02:15:13 -04:00 |
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Renge
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797d571b76
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feat: added checkpoints generator and timer
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2022-04-23 20:45:17 -04:00 |
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OfficialCHenry
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a05c0a1721
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changed some enemy collision sizes, added slice outlines, fixed enemy attack times, added damage multiplier instead of def
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2022-04-23 18:53:29 -04:00 |
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OfficialCHenry
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75e70a00ba
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added lives label, player level label, level up sound
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2022-04-23 17:23:53 -04:00 |
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Kelly Peng
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fa90d8923b
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update snake animation
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2022-04-22 16:46:29 -04:00 |
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Renge
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832e42affa
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feat: implemented checkpoint
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2022-04-22 15:56:12 -04:00 |
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Kelly Peng
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c38273f1a3
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update forest alt tiles and porcelain tilemap with object layers
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2022-04-22 14:52:27 -04:00 |
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Kelly Peng
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0552a78faa
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update forest tilemap
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2022-04-22 14:30:07 -04:00 |
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Kelly Peng
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07827de7dc
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adding exit sign in the exit room
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2022-04-21 16:48:31 -04:00 |
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Kelly Peng
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9f894f001d
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update hiro animation
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2022-04-21 14:41:37 -04:00 |
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OfficialCHenry
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67c9a89f82
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added jump and hurt sound
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2022-04-21 14:34:14 -04:00 |
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Kelly Peng
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e90c67e2fd
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update the entrances for porcelain tilemap
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2022-04-21 13:40:25 -04:00 |
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Renge
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0fe2de1d11
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fix: remove bgm
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2022-04-21 13:38:30 -04:00 |
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Kelly Peng
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893d6950d8
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adjust naming
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2022-04-21 12:44:54 -04:00 |
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Kelly Peng
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e5d96ac554
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add new icons
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2022-04-21 12:43:53 -04:00 |
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Renge
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b245e2a426
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feat: implement dot status
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2022-04-21 11:36:58 -04:00 |
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OfficialCHenry
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a334e94886
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Merge remote-tracking branch 'origin/master'
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2022-04-21 04:56:58 -04:00 |
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OfficialCHenry
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d4cdfa82f4
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added snakes falling, buggy enemy attacks, GOAP not working correclty
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2022-04-21 04:51:56 -04:00 |
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Kelly Peng
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39a111903b
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add simple great wall tileset
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2022-04-21 01:36:38 -04:00 |
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Kelly Peng
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ec639f17a8
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update template
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2022-04-20 21:41:41 -04:00 |
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Kelly Peng
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088fe27877
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udpate porcelain tile color and update template
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2022-04-20 20:27:10 -04:00 |
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Kelly Peng
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6d88885e13
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update procelain template bg tiles and empty the entrance for entrance and exit
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2022-04-20 20:11:56 -04:00 |
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Renge
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da1e053033
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fix: some bugs in rmg
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2022-04-20 19:57:26 -04:00 |
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Renge
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86e5a5b7b4
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fix: somebugs in rmg
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2022-04-20 19:26:21 -04:00 |
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Kelly Peng
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72acc6881b
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udpate porcelain tilemap exit
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2022-04-20 17:49:22 -04:00 |
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Renge
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abebaf2615
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fix: hurt animation
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2022-04-20 13:53:55 -04:00 |
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Kelly Peng
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9e403a7185
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add porcelain tileset
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2022-04-20 01:56:17 -04:00 |
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Renge
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3b449273a3
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feat: added gray background to pause, story and buff layer
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2022-04-19 20:49:16 -04:00 |
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Renge
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176157866d
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feat: implemented pause layer and cheat code
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2022-04-19 13:50:48 -04:00 |
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OfficialCHenry
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e6f1cbcf39
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added gaining shield on hit
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2022-04-19 02:16:29 -04:00 |
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OfficialCHenry
|
6ffa74771f
|
Capitalized file reference names
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2022-04-16 23:01:54 -04:00 |
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OfficialCHenry
|
dc74bf5424
|
fixed attack animation to match with range buffs
|
2022-04-15 17:16:30 -04:00 |
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OfficialCHenry
|
928027f1f5
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
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2022-04-14 04:09:19 -04:00 |
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OfficialCHenry
|
9a1ccea1b1
|
added some enemy locations, added cse380 sprites to be used
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2022-04-14 04:09:16 -04:00 |
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Kelly Peng
|
d92be29689
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update Hiro fall and jump animation
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2022-04-14 01:08:28 -04:00 |
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Renge
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75ce98f947
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fix: bug in getEnemies
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2022-04-13 19:37:26 -04:00 |
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Renge
|
d53b8ce4d3
|
feat: added player position
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2022-04-13 18:56:35 -04:00 |
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OfficialCHenry
|
465404afda
|
added buff giving, took out fullscreen for now
bug with button location -> works with this.viewport.setZoomLevel(1);, but zoom level 2 doesnt change the click location, only the visual location
|
2022-04-13 00:56:43 -04:00 |
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Kelly Peng
|
46bc7f5921
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update the end of the story
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2022-04-12 00:22:49 -04:00 |
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Kelly Peng
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cc34842dee
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add story draft
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2022-04-11 22:36:56 -04:00 |
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Kelly Peng
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8e56aa9450
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add some story and update hiro jump
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2022-04-11 21:58:21 -04:00 |
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Kelly Peng
|
5e932f8501
|
adding enemy snake sprites
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2022-04-11 19:27:51 -04:00 |
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OfficialCHenry
|
c60d5b9c9a
|
added new Hiro animations
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2022-04-11 16:28:58 -04:00 |
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OfficialCHenry
|
4c390f8cd5
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-10 21:32:33 -04:00 |
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OfficialCHenry
|
1b3946f56c
|
added enemy killing
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2022-04-10 21:32:22 -04:00 |
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Kelly Peng
|
0291e481f7
|
extend forest background
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2022-04-10 20:25:23 -04:00 |
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Kelly Peng
|
d8223358d8
|
update tileset with background
|
2022-04-10 04:26:21 -04:00 |
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OfficialCHenry
|
eefc91944d
|
Added Attack
used old slice anim + knife datatype, change when we have the chance.
|
2022-04-09 04:49:30 -04:00 |
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Renge
|
86fabc2336
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feat: finished RandomMapGenerator, not fully tested
|
2022-04-08 19:49:06 -04:00 |
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Renge
|
e74b36585f
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fix: wrong format of forest template
feat: some functions in RMG
|
2022-04-06 18:01:23 -04:00 |
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Renge
|
feb9fb824f
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fix: make readJSON non async
|
2022-04-06 16:59:22 -04:00 |
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Renge
|
ada01b6b8d
|
fix: change line in text label and avoid reloading same resource
|
2022-04-06 14:22:51 -04:00 |
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Renge
|
11e3362bf2
|
feat: added loadTilemapFromObject
|
2022-04-05 22:16:22 -04:00 |
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OfficialCHenry
|
6906d361b0
|
Added Tutorial Level and movement
|
2022-04-04 03:23:10 -04:00 |
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Renge
|
018904cc90
|
feat: almost implemented story layer (TODO: BGM)
|
2022-04-03 14:29:42 -04:00 |
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OfficialCHenry
|
65370432d8
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-02 23:57:44 -04:00 |
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OfficialCHenry
|
7a2f4afa66
|
Create PixelSimple.ttf
added a font
|
2022-04-02 23:57:40 -04:00 |
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Renge
|
425f8b29b5
|
feat: partially implement storymode
|
2022-04-02 21:44:53 -04:00 |
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Renge
|
eec6b11062
|
fix: added assets of shattered_sword
|
2022-04-01 18:43:59 -04:00 |
|
Joe Weaver
|
14c029e31f
|
added support for changing volume of audio
|
2021-04-02 17:14:39 -04:00 |
|
Joe Weaver
|
460d0e3643
|
fixed some bugs and added destroy() methods
|
2021-03-18 17:28:05 -04:00 |
|
Joe Weaver
|
924469a2cd
|
improved webGL shader, added label shader
|
2021-02-19 15:35:57 -05:00 |
|
Joe Weaver
|
4214ef7fd4
|
added webGL support
|
2021-02-15 19:44:47 -05:00 |
|
Joe Weaver
|
eeaf73bab4
|
started platformer demo, added features back to physics system
|
2021-02-05 13:56:56 -05:00 |
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