OfficialCHenry
|
f58333aaaa
|
reverted UIElementRenderer
|
2022-04-14 09:55:39 -04:00 |
|
OfficialCHenry
|
928027f1f5
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-14 04:09:19 -04:00 |
|
OfficialCHenry
|
9a1ccea1b1
|
added some enemy locations, added cse380 sprites to be used
|
2022-04-14 04:09:16 -04:00 |
|
Kelly Peng
|
d92be29689
|
update Hiro fall and jump animation
|
2022-04-14 01:08:28 -04:00 |
|
OfficialCHenry
|
6e34e8b2d4
|
reverted resourceManager
|
2022-04-13 23:17:00 -04:00 |
|
OfficialCHenry
|
1f0764087a
|
updated wolfie2d
|
2022-04-13 23:09:40 -04:00 |
|
Renge
|
d19a52e184
|
feat: added an example of enemy spawning
|
2022-04-13 19:43:16 -04:00 |
|
Renge
|
75ce98f947
|
fix: bug in getEnemies
|
2022-04-13 19:37:26 -04:00 |
|
Renge
|
d53b8ce4d3
|
feat: added player position
|
2022-04-13 18:56:35 -04:00 |
|
OfficialCHenry
|
d748b21dfe
|
made buffbuttons a bit prettier
need to fix bounding box issues
|
2022-04-13 16:35:49 -04:00 |
|
OfficialCHenry
|
e433e41406
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-13 16:28:10 -04:00 |
|
OfficialCHenry
|
c0017d66d8
|
fixed button bug
wolfie2d wasnt scaling mouseclick position according to zoom
|
2022-04-13 16:28:09 -04:00 |
|
Renge
|
d9f4a9702b
|
fix: wrong position in RMG
|
2022-04-13 15:34:32 -04:00 |
|
Renge
|
3beaf76980
|
fix: wrong position in RMG
|
2022-04-13 15:25:42 -04:00 |
|
Kelly Peng
|
52278cb456
|
update gitignore for firebase
|
2022-04-13 10:25:22 -04:00 |
|
OfficialCHenry
|
465404afda
|
added buff giving, took out fullscreen for now
bug with button location -> works with this.viewport.setZoomLevel(1);, but zoom level 2 doesnt change the click location, only the visual location
|
2022-04-13 00:56:43 -04:00 |
|
OfficialCHenry
|
82eafede7e
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-12 00:46:31 -04:00 |
|
Kelly Peng
|
46bc7f5921
|
update the end of the story
|
2022-04-12 00:22:49 -04:00 |
|
Kelly Peng
|
b7ae9daa10
|
adjustment for benchmark 2 deployment
|
2022-04-12 00:08:57 -04:00 |
|
OfficialCHenry
|
a2aecb2584
|
Update PlayerController.ts
|
2022-04-12 00:08:48 -04:00 |
|
Kelly Peng
|
cc34842dee
|
add story draft
|
2022-04-11 22:36:56 -04:00 |
|
Kelly Peng
|
8e56aa9450
|
add some story and update hiro jump
|
2022-04-11 21:58:21 -04:00 |
|
Kelly Peng
|
5e932f8501
|
adding enemy snake sprites
|
2022-04-11 19:27:51 -04:00 |
|
OfficialCHenry
|
c60d5b9c9a
|
added new Hiro animations
|
2022-04-11 16:28:58 -04:00 |
|
OfficialCHenry
|
66c698dd43
|
added range and dmg buff
|
2022-04-10 21:51:45 -04:00 |
|
OfficialCHenry
|
4c390f8cd5
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-10 21:32:33 -04:00 |
|
OfficialCHenry
|
1b3946f56c
|
added enemy killing
|
2022-04-10 21:32:22 -04:00 |
|
Renge
|
3231e46103
|
Merge remote-tracking branch 'github/master'
|
2022-04-10 20:27:13 -04:00 |
|
Renge
|
966be01643
|
fix: rewite some for loop in RMG and fix some bugs
|
2022-04-10 20:25:28 -04:00 |
|
Kelly Peng
|
0291e481f7
|
extend forest background
|
2022-04-10 20:25:23 -04:00 |
|
OfficialCHenry
|
d9b81428f4
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-10 20:00:59 -04:00 |
|
OfficialCHenry
|
006701dbaf
|
added seed ui
|
2022-04-10 20:00:57 -04:00 |
|
Renge
|
faeec383ba
|
fix: fix some bugs in prev commit
|
2022-04-10 19:50:14 -04:00 |
|
Renge
|
9aa1495dd0
|
feat: implemented getPlayer and getEnemies, not tested
|
2022-04-10 19:46:13 -04:00 |
|
OfficialCHenry
|
417315cf08
|
added super simple ai
no GOAP yet
|
2022-04-10 18:58:09 -04:00 |
|
Kelly Peng
|
d8223358d8
|
update tileset with background
|
2022-04-10 04:26:21 -04:00 |
|
OfficialCHenry
|
eefc91944d
|
Added Attack
used old slice anim + knife datatype, change when we have the chance.
|
2022-04-09 04:49:30 -04:00 |
|
Renge
|
12b470614f
|
fix: change name xinyu xu to renge
|
2022-04-09 01:00:06 -04:00 |
|
Renge
|
db0cfd0bd2
|
feat: make RMG random
|
2022-04-09 00:50:05 -04:00 |
|
Renge
|
63bb9c3d79
|
fix: view port should track player
|
2022-04-08 20:16:20 -04:00 |
|
Renge
|
ecf14b4073
|
Merge remote-tracking branch 'github/master'
|
2022-04-08 19:49:41 -04:00 |
|
Renge
|
86fabc2336
|
feat: finished RandomMapGenerator, not fully tested
|
2022-04-08 19:49:06 -04:00 |
|
OfficialCHenry
|
e6c285e9c1
|
Added shell for game weapon system
|
2022-04-08 18:01:21 -04:00 |
|
OfficialCHenry
|
63f5a2a3a0
|
added weapon file frame
|
2022-04-07 00:33:02 -04:00 |
|
OfficialCHenry
|
0cd7cbab83
|
Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
|
2022-04-06 22:55:46 -04:00 |
|
OfficialCHenry
|
4d04c27821
|
added player falloff
respawns(teleports) the player if they fall off the map
|
2022-04-06 22:54:57 -04:00 |
|
OfficialCHenry
|
d13a77e902
|
Added health tracker
|
2022-04-06 22:24:08 -04:00 |
|
Renge
|
0b98b964bd
|
feat: add helper function in RMG
|
2022-04-06 22:11:52 -04:00 |
|
OfficialCHenry
|
deb90c26ba
|
Increased Gravity
|
2022-04-06 21:59:18 -04:00 |
|
OfficialCHenry
|
1b6bbf8444
|
changed player collision size
|
2022-04-06 21:44:44 -04:00 |
|