Go to file
2022-04-14 04:09:19 -04:00
.vscode Simple Main Menu 2022-04-02 00:02:24 -04:00
dist Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword 2022-04-14 04:09:19 -04:00
public update the end of the story 2022-04-12 00:22:49 -04:00
src added some enemy locations, added cse380 sprites to be used 2022-04-14 04:09:16 -04:00
.gitignore update gitignore for firebase 2022-04-13 10:25:22 -04:00
firebase.json adjustment for benchmark 2 deployment 2022-04-12 00:08:57 -04:00
gulpfile.js adjustment for benchmark 2 deployment 2022-04-12 00:08:57 -04:00
package-lock.json adjustment for benchmark 2 deployment 2022-04-12 00:08:57 -04:00
package.json adjustment for benchmark 2 deployment 2022-04-12 00:08:57 -04:00
readme.md fix: change name xinyu xu to renge 2022-04-09 01:00:06 -04:00
tsconfig.json adjustment for benchmark 2 deployment 2022-04-12 00:08:57 -04:00

Shattered Sword

CSE380 2D Game Design Project, Spring 2022

Deployed site

🔗 shattered-sword.firebaseapp.com 🔗 https://shattered-sword.firebaseapp.com/benchmark1

Shattered Sword

About our team

Henry Chen, Kelly Peng, Renge

Game Engine

How to transpile and run

Start gulp by just running gulp in the console. Start the code by running dist/main.js with Web Server for Chrome or a similar product. Anytime you save, gulp should recompile the code automatically.

Setup follows [this helpful guide from TypeScript] (https://www.typescriptlang.org/docs/handbook/gulp.html) (Up through Watchify).