OfficialCHenry
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43f1d941de
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attack inputs added to main.ts
may be redundant due to inputwrapper.ts
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2022-04-02 21:09:01 -04:00 |
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Renge
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869ba41f13
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init: initializr base code
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2022-03-31 20:52:05 -04:00 |
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ZGrandison
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a0bace91a0
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Origin/new engine features (#2)
* isolate features
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2022-02-15 13:57:47 -05:00 |
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Joe Weaver
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14c029e31f
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added support for changing volume of audio
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2021-04-02 17:14:39 -04:00 |
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Joe Weaver
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760bdafe1c
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added support for flipped and rotated tiles
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2021-04-02 13:23:34 -04:00 |
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Joe Weaver
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460d0e3643
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fixed some bugs and added destroy() methods
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2021-03-18 17:28:05 -04:00 |
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Joe Weaver
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924469a2cd
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improved webGL shader, added label shader
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2021-02-19 15:35:57 -05:00 |
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Joe Weaver
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4214ef7fd4
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added webGL support
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2021-02-15 19:44:47 -05:00 |
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Joe Weaver
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eeaf73bab4
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started platformer demo, added features back to physics system
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2021-02-05 13:56:56 -05:00 |
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Joe Weaver
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681d63f202
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restructured project, added default scene, fixed viewport bug
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2021-02-02 18:24:57 -05:00 |
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Joe Weaver
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1512fa5c8f
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separated Game from Gameloop
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2021-01-26 14:18:48 -05:00 |
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Joe Weaver
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ea33e71619
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added a working physics system
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2020-12-22 13:18:10 -05:00 |
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Joe Weaver
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4b8ebf360d
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improved visual debugging
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2020-12-21 12:32:32 -05:00 |
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Joe Weaver
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5bf6e96778
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added tween animations
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2020-11-29 19:49:04 -05:00 |
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Joe Weaver
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3d275ba7f9
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added slider and textInput uiElements
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2020-11-18 12:20:33 -05:00 |
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Joe Weaver
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fff1ac4907
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cleaned up UIElement code
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2020-11-18 10:57:55 -05:00 |
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Joe Weaver
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6149b983a5
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finished implementing physics layers and added support for tilemap editing with code
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2020-11-16 11:02:45 -05:00 |
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Joe Weaver
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9dc8cd29d1
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added demo level and started work on physics layer support
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2020-11-15 08:26:49 -05:00 |
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Joe Weaver
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1047e31c70
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added extra demo classes and implemented pathfinding groundwork
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2020-10-28 14:55:32 -04:00 |
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Joe Weaver
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19028a9a58
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reworked physics system
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2020-10-25 17:46:43 -04:00 |
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Joe Weaver
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d9a87b2727
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added viewport zoom
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2020-10-18 18:34:13 -04:00 |
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Joe Weaver
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7a0f9e5c95
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added state machine demo and added some features
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2020-10-18 12:03:40 -04:00 |
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Joe Weaver
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f3449c1526
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added AI support
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2020-10-07 15:00:28 -04:00 |
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Joe Weaver
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254462993a
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converted all code to work with AABBs
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2020-10-05 15:01:26 -04:00 |
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Joe Weaver
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a32066468f
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added quadtree scene graph and gave CanvasNodes boundaries
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2020-09-28 18:57:02 -04:00 |
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Joe Weaver
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2093d8e4ab
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reworked scenes
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2020-09-06 18:07:09 -04:00 |
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Joe Weaver
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214eba6e71
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added resource loader
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2020-09-05 00:04:14 -04:00 |
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Joe Weaver
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bd49258d30
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cleaned up typescript inconsistencies in code
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2020-08-24 18:54:52 -04:00 |
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Joe Weaver
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2dd60b5197
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fixed tilemap physics
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2020-08-20 20:45:48 -04:00 |
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Joe Weaver
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66ced08987
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added some error checking to tilemaps and alpha value to scenes
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2020-08-20 14:00:38 -04:00 |
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Joe Weaver
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bd961d04d3
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fixed issues with tilemaps and physics
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2020-08-18 14:48:47 -04:00 |
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Joe Weaver
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033680cf52
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fixed bug with non-square tilemaps
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2020-08-18 11:54:16 -04:00 |
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Joe Weaver
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201e1624c4
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added basic collisions
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2020-08-18 11:07:58 -04:00 |
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Joe Weaver
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e6d4d75cd5
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added basic physics collision checks
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2020-08-17 20:09:41 -04:00 |
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Joe Weaver
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f0bb31f61e
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added tilemaps and a resource loader
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2020-08-17 10:34:31 -04:00 |
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Joe Weaver
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851fd050a7
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added rounded buttons
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2020-08-11 19:55:05 -04:00 |
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Joe Weaver
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98c23cda40
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added canvasItem factory and added parallax
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2020-08-10 19:13:42 -04:00 |
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Joe Weaver
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b33b7b0a21
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improved ui elements
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2020-08-10 16:44:24 -04:00 |
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Joe Weaver
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67bcba2c5f
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restructured game nodes and created canvas node subclass
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2020-08-10 13:19:59 -04:00 |
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Joe Weaver
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40a05fdbdb
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transferred game engine code to typescript
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2020-08-07 12:21:15 -04:00 |
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Joe Weaver
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e5d0678b5d
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initial commit
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2020-08-03 16:51:20 -04:00 |
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