30 lines
1.1 KiB
TypeScript
30 lines
1.1 KiB
TypeScript
import Game from "./Wolfie2D/Loop/Game";
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import Platformer from "./Platformer";
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// The main function is your entrypoint into Wolfie2D. Specify your first scene and any options here.
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(function main(){
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// These are options for initializing the game
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// Here, we'll set the size of the viewport, color the background, and set up key bindings.
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let options = {
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canvasSize: {x: 800, y: 600},
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zoomLevel: 4,
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clearColor: {r: 34, g: 32, b: 52},
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inputs: [
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{ name: "left", keys: ["a"] },
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{ name: "right", keys: ["d"] },
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{ name: "jump", keys: ["space", "w"]}
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]
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}
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// Create our game. This will create all of the systems.
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const demoGame = new Game(options);
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// Run our game. This will start the game loop and get the updates and renders running.
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demoGame.start();
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// For now, we won't specify any scene options.
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let sceneOptions = {};
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// Add our first scene. This will load this scene into the game world.
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demoGame.getSceneManager().addScene(Platformer, sceneOptions);
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})(); |