Commit Graph

169 Commits

Author SHA1 Message Date
Joe Weaver
9e86192bb0 added audio and sprite loading 2020-09-07 15:38:10 -04:00
Joe Weaver
2093d8e4ab reworked scenes 2020-09-06 18:07:09 -04:00
Joe Weaver
214eba6e71 added resource loader 2020-09-05 00:04:14 -04:00
Joe Weaver
bd49258d30 cleaned up typescript inconsistencies in code 2020-08-24 18:54:52 -04:00
Joe Weaver
2dd60b5197 fixed tilemap physics 2020-08-20 20:45:48 -04:00
Joe Weaver
66ced08987 added some error checking to tilemaps and alpha value to scenes 2020-08-20 14:00:38 -04:00
Joe Weaver
bd961d04d3 fixed issues with tilemaps and physics 2020-08-18 14:48:47 -04:00
Joe Weaver
033680cf52 fixed bug with non-square tilemaps 2020-08-18 11:54:16 -04:00
Joe Weaver
201e1624c4 added basic collisions 2020-08-18 11:07:58 -04:00
Joe Weaver
e6d4d75cd5 added basic physics collision checks 2020-08-17 20:09:41 -04:00
Joe Weaver
f0bb31f61e added tilemaps and a resource loader 2020-08-17 10:34:31 -04:00
Joe Weaver
851fd050a7 added rounded buttons 2020-08-11 19:55:05 -04:00
Joe Weaver
606232d1d1 added debug message system 2020-08-10 20:09:52 -04:00
Joe Weaver
98c23cda40 added canvasItem factory and added parallax 2020-08-10 19:13:42 -04:00
Joe Weaver
b33b7b0a21 improved ui elements 2020-08-10 16:44:24 -04:00
Joe Weaver
91fcfd0a0d disabled right click on canvas and improved handling of blur 2020-08-10 13:51:33 -04:00
Joe Weaver
67bcba2c5f restructured game nodes and created canvas node subclass 2020-08-10 13:19:59 -04:00
Joe Weaver
40a05fdbdb transferred game engine code to typescript 2020-08-07 12:21:15 -04:00
Joe Weaver
e5d0678b5d initial commit 2020-08-03 16:51:20 -04:00