Commit Graph

144 Commits

Author SHA1 Message Date
Joe Weaver
5bf6e96778 added tween animations 2020-11-29 19:49:04 -05:00
Joe Weaver
32d63ea2bf added animated sprites 2020-11-24 16:51:13 -05:00
Joe Weaver
b6a0aa569a abstracted rendering to renderingManager 2020-11-24 13:25:36 -05:00
Joe Weaver
3d275ba7f9 added slider and textInput uiElements 2020-11-18 12:20:33 -05:00
Joe Weaver
fff1ac4907 cleaned up UIElement code 2020-11-18 10:57:55 -05:00
Joe Weaver
6149b983a5 finished implementing physics layers and added support for tilemap editing with code 2020-11-16 11:02:45 -05:00
Joe Weaver
9dc8cd29d1 added demo level and started work on physics layer support 2020-11-15 08:26:49 -05:00
Joe Weaver
ff5a2896fe added pathfinding and ai factories, split layers, and made fixes to other factories 2020-11-04 14:03:52 -05:00
Joe Weaver
1047e31c70 added extra demo classes and implemented pathfinding groundwork 2020-10-28 14:55:32 -04:00
Joe Weaver
19028a9a58 reworked physics system 2020-10-25 17:46:43 -04:00
Joe Weaver
c77a947cc0 added stats 2020-10-21 15:30:13 -04:00
Joe Weaver
15dd74f45e fixed fps tracking in game loop 2020-10-21 06:38:03 -04:00
Joe Weaver
d9a87b2727 added viewport zoom 2020-10-18 18:34:13 -04:00
Joe Weaver
7a0f9e5c95 added state machine demo and added some features 2020-10-18 12:03:40 -04:00
Joe Weaver
25e0b8a39e added states and state machines for ai behaviors 2020-10-14 14:55:22 -04:00
Joe Weaver
f3449c1526 added AI support 2020-10-07 15:00:28 -04:00
Joe Weaver
254462993a converted all code to work with AABBs 2020-10-05 15:01:26 -04:00
Joe Weaver
a32066468f added quadtree scene graph and gave CanvasNodes boundaries 2020-09-28 18:57:02 -04:00
Joe Weaver
cf3c801bdb added y sorting for object layers 2020-09-23 14:30:29 -04:00
Joe Weaver
9cb4f55d9a added support for Tiled object layers 2020-09-20 14:05:22 -04:00
Joe Weaver
a67521ea26 added enums for event type and added an emitter class 2020-09-19 20:18:39 -04:00
Joe Weaver
d452678344 added viewport smoothing 2020-09-19 15:21:55 -04:00
Joe Weaver
90996115f1 made sounds play via EventQueue and flagged vars in ResourceManager 2020-09-16 14:45:37 -04:00
Joe Weaver
3a57a1acab commented code and cleaned formatting 2020-09-13 20:57:28 -04:00
Joe Weaver
8cb4fb7972 added scene changes 2020-09-07 22:15:49 -04:00
Joe Weaver
9e86192bb0 added audio and sprite loading 2020-09-07 15:38:10 -04:00
Joe Weaver
2093d8e4ab reworked scenes 2020-09-06 18:07:09 -04:00
Joe Weaver
214eba6e71 added resource loader 2020-09-05 00:04:14 -04:00
Joe Weaver
bd49258d30 cleaned up typescript inconsistencies in code 2020-08-24 18:54:52 -04:00
Joe Weaver
2dd60b5197 fixed tilemap physics 2020-08-20 20:45:48 -04:00
Joe Weaver
66ced08987 added some error checking to tilemaps and alpha value to scenes 2020-08-20 14:00:38 -04:00
Joe Weaver
bd961d04d3 fixed issues with tilemaps and physics 2020-08-18 14:48:47 -04:00
Joe Weaver
033680cf52 fixed bug with non-square tilemaps 2020-08-18 11:54:16 -04:00
Joe Weaver
201e1624c4 added basic collisions 2020-08-18 11:07:58 -04:00
Joe Weaver
e6d4d75cd5 added basic physics collision checks 2020-08-17 20:09:41 -04:00
Joe Weaver
f0bb31f61e added tilemaps and a resource loader 2020-08-17 10:34:31 -04:00
Joe Weaver
851fd050a7 added rounded buttons 2020-08-11 19:55:05 -04:00
Joe Weaver
606232d1d1 added debug message system 2020-08-10 20:09:52 -04:00
Joe Weaver
98c23cda40 added canvasItem factory and added parallax 2020-08-10 19:13:42 -04:00
Joe Weaver
b33b7b0a21 improved ui elements 2020-08-10 16:44:24 -04:00
Joe Weaver
91fcfd0a0d disabled right click on canvas and improved handling of blur 2020-08-10 13:51:33 -04:00
Joe Weaver
67bcba2c5f restructured game nodes and created canvas node subclass 2020-08-10 13:19:59 -04:00
Joe Weaver
40a05fdbdb transferred game engine code to typescript 2020-08-07 12:21:15 -04:00
Joe Weaver
e5d0678b5d initial commit 2020-08-03 16:51:20 -04:00