Commit Graph

89 Commits

Author SHA1 Message Date
Renge
c8eec5aeb1 fix: change minroom for percelain to increase fps 2022-04-25 21:47:17 -04:00
Kelly Peng
c9a2b97104 add level 1 story 2022-04-25 21:34:48 -04:00
Kelly Peng
1d56c21a96 update porcelain map and button position in the level menu 2022-04-25 21:01:27 -04:00
Kelly Peng
8e027e694f update story position and scaling 2022-04-25 20:05:55 -04:00
Kelly Peng
2a39dbde62 update great wall tile map 2022-04-25 19:51:21 -04:00
Kelly Peng
c6f5a46ff0 add great wall to level menu + update tilemap 2022-04-25 19:31:33 -04:00
Kelly Peng
e260768dd9 add great wall tile map 2022-04-25 19:03:43 -04:00
OfficialCHenry
da1f86628d took out enemies before forest start checkpoint, fixed empty buff object 2022-04-24 16:13:32 -04:00
Renge
797d571b76 feat: added checkpoints generator and timer 2022-04-23 20:45:17 -04:00
Renge
832e42affa feat: implemented checkpoint 2022-04-22 15:56:12 -04:00
Kelly Peng
c38273f1a3 update forest alt tiles and porcelain tilemap with object layers 2022-04-22 14:52:27 -04:00
Kelly Peng
0552a78faa update forest tilemap 2022-04-22 14:30:07 -04:00
Kelly Peng
07827de7dc adding exit sign in the exit room 2022-04-21 16:48:31 -04:00
Kelly Peng
e90c67e2fd update the entrances for porcelain tilemap 2022-04-21 13:40:25 -04:00
Renge
0fe2de1d11 fix: remove bgm 2022-04-21 13:38:30 -04:00
Kelly Peng
ec639f17a8 update template 2022-04-20 21:41:41 -04:00
Kelly Peng
088fe27877 udpate porcelain tile color and update template 2022-04-20 20:27:10 -04:00
Kelly Peng
6d88885e13 update procelain template bg tiles and empty the entrance for entrance and exit 2022-04-20 20:11:56 -04:00
Renge
da1e053033 fix: some bugs in rmg 2022-04-20 19:57:26 -04:00
Renge
86e5a5b7b4 fix: somebugs in rmg 2022-04-20 19:26:21 -04:00
Kelly Peng
72acc6881b udpate porcelain tilemap exit 2022-04-20 17:49:22 -04:00
Kelly Peng
9e403a7185 add porcelain tileset 2022-04-20 01:56:17 -04:00
OfficialCHenry
6ffa74771f Capitalized file reference names 2022-04-16 23:01:54 -04:00
OfficialCHenry
9a1ccea1b1 added some enemy locations, added cse380 sprites to be used 2022-04-14 04:09:16 -04:00
Renge
75ce98f947 fix: bug in getEnemies 2022-04-13 19:37:26 -04:00
Renge
d53b8ce4d3 feat: added player position 2022-04-13 18:56:35 -04:00
OfficialCHenry
465404afda added buff giving, took out fullscreen for now
bug with button location -> works with this.viewport.setZoomLevel(1);, but zoom level 2 doesnt change the click location, only the visual location
2022-04-13 00:56:43 -04:00
Kelly Peng
46bc7f5921 update the end of the story 2022-04-12 00:22:49 -04:00
Kelly Peng
cc34842dee add story draft 2022-04-11 22:36:56 -04:00
Kelly Peng
8e56aa9450 add some story and update hiro jump 2022-04-11 21:58:21 -04:00
Kelly Peng
0291e481f7 extend forest background 2022-04-10 20:25:23 -04:00
Kelly Peng
d8223358d8 update tileset with background 2022-04-10 04:26:21 -04:00
Renge
86fabc2336 feat: finished RandomMapGenerator, not fully tested 2022-04-08 19:49:06 -04:00
Renge
e74b36585f fix: wrong format of forest template
feat: some functions in RMG
2022-04-06 18:01:23 -04:00
Renge
feb9fb824f fix: make readJSON non async 2022-04-06 16:59:22 -04:00
Renge
ada01b6b8d fix: change line in text label and avoid reloading same resource 2022-04-06 14:22:51 -04:00
Renge
018904cc90 feat: almost implemented story layer (TODO: BGM) 2022-04-03 14:29:42 -04:00
Renge
425f8b29b5 feat: partially implement storymode 2022-04-02 21:44:53 -04:00
Renge
eec6b11062 fix: added assets of shattered_sword 2022-04-01 18:43:59 -04:00