fix: playerLevelLabel size and position
This commit is contained in:
parent
12d8aa97e4
commit
3b0de4b789
|
@ -450,7 +450,7 @@ export default class GameLevel extends Scene {
|
|||
// this.expLabel.sizeToText();
|
||||
|
||||
//update level ui
|
||||
this.playerLevelLabel.text = "lv." + playerAI.level;
|
||||
this.playerLevelLabel.text = "Lv." + playerAI.level;
|
||||
//update lives ui
|
||||
this.livesCountLabel.text = "Lives: " + playerAI.lives;
|
||||
|
||||
|
@ -599,8 +599,12 @@ export default class GameLevel extends Scene {
|
|||
|
||||
|
||||
|
||||
this.playerLevelLabel = <Label> this.add.uiElement(UIElementType.LABEL, "UI",{position: new Vec2(30, 95), text: "lv. "+ (<PlayerController>this.player.ai).level });
|
||||
this.playerLevelLabel = <Label> this.add.uiElement(UIElementType.LABEL, "UI",{position: new Vec2(20, 95), text: "Lv. "+ (<PlayerController>this.player.ai).level });
|
||||
this.playerLevelLabel.size.set(0, 50);
|
||||
this.playerLevelLabel.setHAlign(HAlign.LEFT);
|
||||
this.playerLevelLabel.textColor = Color.BLUE;
|
||||
this.playerLevelLabel.font = "PixelSimple";
|
||||
this.playerLevelLabel.fontSize = 25;
|
||||
|
||||
this.expLabel = <Label> this.add.uiElement(UIElementType.LABEL, "UI",{position: new Vec2(100, 95), text: "EXP: "+ (<PlayerController>this.player.ai).CURRENT_EXP });
|
||||
this.expLabel.size.set(200, 50);
|
||||
|
|
Loading…
Reference in New Issue
Block a user