diff --git a/src/shattered_sword/Scenes/GameLevel.ts b/src/shattered_sword/Scenes/GameLevel.ts index e7317b2..ba24e2e 100644 --- a/src/shattered_sword/Scenes/GameLevel.ts +++ b/src/shattered_sword/Scenes/GameLevel.ts @@ -450,7 +450,7 @@ export default class GameLevel extends Scene { // this.expLabel.sizeToText(); //update level ui - this.playerLevelLabel.text = "lv." + playerAI.level; + this.playerLevelLabel.text = "Lv." + playerAI.level; //update lives ui this.livesCountLabel.text = "Lives: " + playerAI.lives; @@ -599,8 +599,12 @@ export default class GameLevel extends Scene { - this.playerLevelLabel =