ShatteredSword/src/PlayerSprite.ts
2020-08-24 18:54:52 -04:00

18 lines
433 B
TypeScript

import CanvasNode from "./Nodes/CanvasNode";
import Vec2 from "./DataTypes/Vec2";
import Debug from "./Debug/Debug";
export default class Player extends CanvasNode{
debug: Debug;
constructor(){
super();
};
update(deltaT: number): void {}
render(ctx: CanvasRenderingContext2D, origin: Vec2){
ctx.fillStyle = "#FF0000";
ctx.fillRect(this.position.x - origin.x, this.position.y - origin.y, this.size.x, this.size.y);
}
}