import CanvasNode from "./Nodes/CanvasNode"; import Vec2 from "./DataTypes/Vec2"; import Debug from "./Debug/Debug"; export default class Player extends CanvasNode{ debug: Debug; constructor(){ super(); }; update(deltaT: number): void {} render(ctx: CanvasRenderingContext2D, origin: Vec2){ ctx.fillStyle = "#FF0000"; ctx.fillRect(this.position.x - origin.x, this.position.y - origin.y, this.size.x, this.size.y); } }