Compare commits
10 Commits
c2617f531c
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3f7cd177e4
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3f7cd177e4 | |||
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BIN
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vendored
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@ -367,27 +367,6 @@
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15509
public/bundle.js
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public/shattered_sword_assets/images/collect1.png
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public/shattered_sword_assets/images/collect2.png
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public/shattered_sword_assets/images/collect3.png
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public/shattered_sword_assets/images/collect4.png
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public/shattered_sword_assets/images/collect5.png
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public/shattered_sword_assets/images/complete.png
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public/shattered_sword_assets/images/finalboss_story.png
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public/shattered_sword_assets/images/forest_story1.png
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public/shattered_sword_assets/images/forest_story2.png
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BIN
public/shattered_sword_assets/images/guide0.png
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public/shattered_sword_assets/images/guide5.png
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public/shattered_sword_assets/images/guide6.png
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public/shattered_sword_assets/images/icon.png
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public/shattered_sword_assets/images/mainmenu.png
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public/shattered_sword_assets/images/market_story1.png
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public/shattered_sword_assets/images/market_story2.png
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public/shattered_sword_assets/images/market_story3.png
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BIN
public/shattered_sword_assets/images/porcelain_story1.png
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public/shattered_sword_assets/images/porcelain_story2.png
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BIN
public/shattered_sword_assets/images/snow_story1.png
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BIN
public/shattered_sword_assets/images/snow_story2.png
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BIN
public/shattered_sword_assets/images/wall_story1.png
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After Width: | Height: | Size: 2.0 KiB |
418
public/shattered_sword_assets/jsons/castle_template.json
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@ -0,0 +1,418 @@
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{
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"columns":5,
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"tileheight":16,
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"tilewidth":16,
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"tilecount":30,
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"margin":0,
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"spacing":0,
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"name":"indoor_tileset",
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"image":"shattered_sword_assets/tilemaps/indoor_tileset.png",
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"background": 3,
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"minroom": 0,
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"bottomLayer": [5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 338, 373, 374, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 335, 404, 371, 372, 407, 408, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 322, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 390, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 321, 390, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 355, 390, 493, 494, 495, 496, 497, 498, 499, 500, 501, 468, 503, 504, 471, 506, 507, 508, 509, 510, 515, 516, 517, 518, 519, 452, 521, 522, 523, 524, 389, 356, 527, 528, 529, 530, 531, 532, 533, 534, 535, 468, 537, 538, 471, 540, 541, 542, 543, 544, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 389, 390, 459, 460, 461, 462, 531, 464, 465, 466, 467, 468, 469, 470, 505, 472, 473, 474, 475, 476, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 321, 322, 323, 494, 495, 496, 531, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 515, 516, 517, 518, 519, 452, 453, 522, 523, 524, 355, 356, 357, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 549, 550, 551, 552, 553, 452, 385, 556, 557, 558, 389, 390, 391, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 481, 584, 585, 586, 587, 418, 419, 590, 591, 592, 423, 424, 425, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 481, 618, 619, 620, 621, 452, 487, 488, 489, 626, 457, 458, 459, 630, 631, 632, 565, 568, 635, 636, 637, 638, 639, 606, 641, 642, 643, 644, 645, 612, 481, 652, 653, 654, 655, 486, 487, 488, 489, 660, 491, 492, 493, 664, 665, 666, 565, 568, 606, 670, 671, 672, 568, 606, 675, 574, 677, 678, 679, 612, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 599, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 612, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 633, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 633, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 617, 618, 619, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 651, 652, 653, 654, 655, 656, 657, 658, 659, 660, 661, 662, 663, 664, 665, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680],
|
||||||
|
"topLayer": [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 375, 376, 376, 376, 376, 377, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 307, 308, 308, 309, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 477, 478, 479, 0, 0, 477, 478, 478, 478, 478, 479, 0, 0, 0, 0, 0, 0, 307, 309, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 137, 138, 138, 0, 0, 137, 138, 138, 138, 138, 138, 478, 478, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 477, 478, 478, 478, 478, 138, 138, 139, 0, 0, 137, 138, 138, 138, 138, 138, 138, 138, 0, 0, 0, 0, 0, 0, 0, 0, 477, 478, 478, 478, 138, 138, 138, 138, 138, 138, 138, 139, 0, 0, 137, 138, 138, 138, 138, 138, 138, 138, 478, 478, 478, 478, 478, 478, 478, 478, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 139, 0, 0, 137, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 139, 0, 0, 137, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 139, 0, 0, 137, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 139, 0, 0, 137, 138, 138, 138, 138, 138, 138, 138, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 138, 138, 173, 0, 0, 171, 138, 138, 138, 138, 172, 172, 172, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
|
"objectLayer": [
|
||||||
|
{
|
||||||
|
"x": 25,
|
||||||
|
"y": 14
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"entrances": [
|
||||||
|
{
|
||||||
|
"x": 0,
|
||||||
|
"y": 17,
|
||||||
|
"width": 3,
|
||||||
|
"alt_tile": [0, 478]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 29,
|
||||||
|
"y": 14,
|
||||||
|
"width": 3,
|
||||||
|
"alt_tile": [0, 478]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"sprites": [
|
||||||
|
{
|
||||||
|
"type": "black_pudding",
|
||||||
|
"x": 1,
|
||||||
|
"y": 10,
|
||||||
|
"possibility": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "Snake",
|
||||||
|
"x": 7,
|
||||||
|
"y": 13,
|
||||||
|
"possibility": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "Snake",
|
||||||
|
"x": 13,
|
||||||
|
"y": 12,
|
||||||
|
"possibility": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "Snake",
|
||||||
|
"x": 18,
|
||||||
|
"y": 14,
|
||||||
|
"possibility": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "Snake",
|
||||||
|
"x": 13,
|
||||||
|
"y": 16,
|
||||||
|
"possibility": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "Snake",
|
||||||
|
"x": 23,
|
||||||
|
"y": 13,
|
||||||
|
"possibility": 1
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
56
public/shattered_sword_assets/jsons/endstory.json
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Press enter or space or J or X to continue",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "storymode",
|
||||||
|
"path": "shattered_sword_assets/images/guide0.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro is finally back in the castle and there's the dragon waiting for us!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "storymode"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "enemies",
|
||||||
|
"path": "shattered_sword_assets/images/finalboss_story.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "You are almost there!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "enemies"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
56
public/shattered_sword_assets/jsons/level1endstory.json
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro collected one more sword shard!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "collect",
|
||||||
|
"path": "shattered_sword_assets/images/collect1.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Congrats! You can choose a buff to gain from completing this level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "collect"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "buff",
|
||||||
|
"path": "shattered_sword_assets/images/buff.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Let's move on to the next level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "buff"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
56
public/shattered_sword_assets/jsons/level2endstory.json
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro collected one more sword shard!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "collect",
|
||||||
|
"path": "shattered_sword_assets/images/collect2.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Congrats! You can choose a buff to gain from completing this level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "collect"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "buff",
|
||||||
|
"path": "shattered_sword_assets/images/buff.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Let's move on to the next level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "buff"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
79
public/shattered_sword_assets/jsons/level2story.json
Normal file
|
@ -0,0 +1,79 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Press enter or space or J or X to continue",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "storymode",
|
||||||
|
"path": "shattered_sword_assets/images/guide0.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "In the room with porcelain, there are tigers and slimes.",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "storymode"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "enemies",
|
||||||
|
"path": "shattered_sword_assets/images/porcelain_story1.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hint: use double-jump to travel through different level of rooms!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "enemies"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "jump",
|
||||||
|
"path": "shattered_sword_assets/images/porcelain_story2.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
2,
|
||||||
|
2
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Good luck on your journey!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "jump"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
56
public/shattered_sword_assets/jsons/level3endstory.json
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro collected one more sword shard!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "collect",
|
||||||
|
"path": "shattered_sword_assets/images/collect3.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Congrats! You can choose a buff to gain from completing this level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "collect"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "buff",
|
||||||
|
"path": "shattered_sword_assets/images/buff.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Let's move on to the next level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "buff"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
56
public/shattered_sword_assets/jsons/level3story.json
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Press enter or space or J or X to continue",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "storymode",
|
||||||
|
"path": "shattered_sword_assets/images/guide0.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "There're bulls and slimes on the great wall. Hint: The bulls like to charge at you!.",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "storymode"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "enemies",
|
||||||
|
"path": "shattered_sword_assets/images/wall_story1.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Good luck on your journey!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "enemies"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
56
public/shattered_sword_assets/jsons/level4endstory.json
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro collected one more sword piece!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "collect",
|
||||||
|
"path": "shattered_sword_assets/images/collect4.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Congrats! You can choose a buff to gain from completing this level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "collect"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "buff",
|
||||||
|
"path": "shattered_sword_assets/images/buff.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Let's move on to the next level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "buff"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
84
public/shattered_sword_assets/jsons/level4story.json
Normal file
|
@ -0,0 +1,84 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Press enter or space or J or X to continue",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "storymode",
|
||||||
|
"path": "shattered_sword_assets/images/guide0.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "We're now in a snow mountain. There're archers and slimes on the mountain.",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "storymode"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "enemies",
|
||||||
|
"path": "shattered_sword_assets/images/snow_story1.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hint: jump when under attack!",
|
||||||
|
"actions": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hint: it's more slippery than usual in the snow!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "enemies"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "slippery",
|
||||||
|
"path": "shattered_sword_assets/images/snow_story2.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
2,
|
||||||
|
2
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Good luck on your journey!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "slippery"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
79
public/shattered_sword_assets/jsons/level5endstory.json
Normal file
|
@ -0,0 +1,79 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro collected one more sword piece!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "collect",
|
||||||
|
"path": "shattered_sword_assets/images/collect5.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Now, Hiro has restored the sword back. It's time to kill the dragon and save the kingdom!!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "collect"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "complete",
|
||||||
|
"path": "shattered_sword_assets/images/complete.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "You can choose a buff to gain from completing this level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "complete"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "buff",
|
||||||
|
"path": "shattered_sword_assets/images/buff.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Let's move on to the next level!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "buff"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
102
public/shattered_sword_assets/jsons/level5story.json
Normal file
|
@ -0,0 +1,102 @@
|
||||||
|
{
|
||||||
|
"texts": [
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Press enter or space or J or X to continue",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "storymode",
|
||||||
|
"path": "shattered_sword_assets/images/guide0.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro is now in a multi-level store. There're monsters in the store.",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "storymode"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "enemies",
|
||||||
|
"path": "shattered_sword_assets/images/market_story1.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
3,
|
||||||
|
3
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hint: The monsters camouflage into the walls and can teleport to you!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "enemies"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "camouflage",
|
||||||
|
"path": "shattered_sword_assets/images/market_story2.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
2,
|
||||||
|
2
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Hiro can only walk on the tiles. Be careful not to fall off the building.",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "camouflage"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "loadSprite",
|
||||||
|
"key": "tiles",
|
||||||
|
"path": "shattered_sword_assets/images/market_story3.png",
|
||||||
|
"positon": [
|
||||||
|
300,
|
||||||
|
150
|
||||||
|
],
|
||||||
|
"scale": [
|
||||||
|
2,
|
||||||
|
2
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "",
|
||||||
|
"content": "Good luck on your journey!",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"type": "hideSprite",
|
||||||
|
"key": "tiles"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
215
public/shattered_sword_assets/jsons/market_template.json
Normal file
260
public/shattered_sword_assets/jsons/snow_template.json
Normal file
BIN
public/shattered_sword_assets/sprites/laserGun.png
Normal file
After Width: | Height: | Size: 249 B |
BIN
public/shattered_sword_assets/sprites/pistol.png
Normal file
After Width: | Height: | Size: 134 B |
144
public/shattered_sword_assets/spritesheets/Assassin.json
Normal file
|
@ -0,0 +1,144 @@
|
||||||
|
{
|
||||||
|
"name" : "Assassin",
|
||||||
|
"spriteSheetImage": "Assassin.png",
|
||||||
|
"spriteWidth": 64,
|
||||||
|
"spriteHeight": 64,
|
||||||
|
"columns": 16,
|
||||||
|
"rows": 1,
|
||||||
|
"durationType": "time",
|
||||||
|
"animations": [
|
||||||
|
{
|
||||||
|
"name": "IDLE",
|
||||||
|
"repeat": true,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 0,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 1,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 2,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 1,
|
||||||
|
"duration": 10
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "CHARGE",
|
||||||
|
"repeat": false,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 3,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 4,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 5,
|
||||||
|
"duration": 10
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "ATTACK",
|
||||||
|
"repeat": false,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 6,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 7,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 8,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 9,
|
||||||
|
"duration": 10
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "HURT",
|
||||||
|
"repeat": false,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 10,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 11,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 10,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 11,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 10,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 11,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 10,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 11,
|
||||||
|
"duration": 5
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "DEAD",
|
||||||
|
"repeat": true,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 12,
|
||||||
|
"duration": 20
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "WALK",
|
||||||
|
"repeat": true,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 13,
|
||||||
|
"duration": 15
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 14,
|
||||||
|
"duration": 15
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 13,
|
||||||
|
"duration": 15
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 15,
|
||||||
|
"duration": 15
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
BIN
public/shattered_sword_assets/spritesheets/Assassin.png
Normal file
After Width: | Height: | Size: 8.1 KiB |
148
public/shattered_sword_assets/spritesheets/FinalBoss.json
Normal file
|
@ -0,0 +1,148 @@
|
||||||
|
{
|
||||||
|
"name" : "FinalBoss",
|
||||||
|
"spriteSheetImage": "FinalBoss.png",
|
||||||
|
"spriteWidth": 80,
|
||||||
|
"spriteHeight": 80,
|
||||||
|
"columns": 19,
|
||||||
|
"rows": 1,
|
||||||
|
"durationType": "time",
|
||||||
|
"animations": [
|
||||||
|
{
|
||||||
|
"name": "IDLE",
|
||||||
|
"repeat": true,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 0,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 1,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 2,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 3,
|
||||||
|
"duration": 10
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "CHARGE",
|
||||||
|
"repeat": false,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 4,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 5,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 6,
|
||||||
|
"duration": 10
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "ATTACK",
|
||||||
|
"repeat": true,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 7,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 8,
|
||||||
|
"duration": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 9,
|
||||||
|
"duration": 8
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 10,
|
||||||
|
"duration": 8
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 11,
|
||||||
|
"duration": 8
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 12,
|
||||||
|
"duration": 8
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "HURT",
|
||||||
|
"repeat": false,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 13,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 14,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 13,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 14,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 13,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 14,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 13,
|
||||||
|
"duration": 5
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 14,
|
||||||
|
"duration": 5
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "DEAD",
|
||||||
|
"repeat": true,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 15,
|
||||||
|
"duration": 20
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "WALK",
|
||||||
|
"repeat": true,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"index": 16,
|
||||||
|
"duration": 15
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 17,
|
||||||
|
"duration": 15
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"index": 18,
|
||||||
|
"duration": 15
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
BIN
public/shattered_sword_assets/spritesheets/FinalBoss.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
public/shattered_sword_assets/tilemaps/indoor_tileset.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
public/shattered_sword_assets/tilemaps/market_tileset.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
public/shattered_sword_assets/tilemaps/snow_tileset.png
Normal file
After Width: | Height: | Size: 20 KiB |
|
@ -18,7 +18,7 @@ export default class BullAI extends EnemyAI {
|
||||||
|
|
||||||
collideWithPlayer(player: PlayerController): void {
|
collideWithPlayer(player: PlayerController): void {
|
||||||
if (this.isAttacking ) {
|
if (this.isAttacking ) {
|
||||||
player.bleedCounter += 3;
|
player.bleedCounter = 5;
|
||||||
}
|
}
|
||||||
player.damage(10);
|
player.damage(10);
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,7 +23,7 @@ export default class TigerAI extends EnemyAI {
|
||||||
|
|
||||||
collideWithPlayer(player: PlayerController): void {
|
collideWithPlayer(player: PlayerController): void {
|
||||||
if (this.isAttacking ) {
|
if (this.isAttacking ) {
|
||||||
player.bleedCounter += 3;
|
player.bleedCounter = 5;
|
||||||
}
|
}
|
||||||
player.damage(10);
|
player.damage(10);
|
||||||
}
|
}
|
||||||
|
|
|
@ -401,7 +401,7 @@ export default class PlayerController extends StateMachineAI implements BattlerA
|
||||||
{type:BuffType.SPEED, value:num * 2, category: BuffCategory.EXTRA},
|
{type:BuffType.SPEED, value:num * 2, category: BuffCategory.EXTRA},
|
||||||
{type:BuffType.FLAT_HEALTH, value:num, category: BuffCategory.SHIELD},
|
{type:BuffType.FLAT_HEALTH, value:num, category: BuffCategory.SHIELD},
|
||||||
{type:BuffType.RANGE, value:num/100, category: BuffCategory.ATTACK, string: "\n\nIncrease range \nby "+num+"%"},
|
{type:BuffType.RANGE, value:num/100, category: BuffCategory.ATTACK, string: "\n\nIncrease range \nby "+num+"%"},
|
||||||
{type:BuffType.ATKSPEED, value:num, category: BuffCategory.ATTACK},
|
{type:BuffType.ATKSPEED, value:num/100, category: BuffCategory.ATTACK},
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
||||||
|
@ -626,7 +626,7 @@ export default class PlayerController extends StateMachineAI implements BattlerA
|
||||||
|
|
||||||
case BuffType.ATKSPEED:
|
case BuffType.ATKSPEED:
|
||||||
if (item) {
|
if (item) {
|
||||||
this.cooldownMultiplier -= buff.value;
|
this.cooldownMultiplier *= (1 - buff.value);
|
||||||
//reduce cooldowntimer
|
//reduce cooldowntimer
|
||||||
(<Weapon>item).cooldownTimer = new Timer((<Weapon>item).cooldown * this.cooldownMultiplier )
|
(<Weapon>item).cooldownTimer = new Timer((<Weapon>item).cooldown * this.cooldownMultiplier )
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,7 +31,7 @@ export default class MainMenu extends Scene {
|
||||||
|
|
||||||
loadScene(): void {
|
loadScene(): void {
|
||||||
// Load the menu song
|
// Load the menu song
|
||||||
//this.load.audio("menu", "shattered_sword_assets/music/menu.mp3");
|
this.load.image("background", "shattered_sword_assets/images/mainmenu.png");
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO
|
//TODO
|
||||||
|
@ -44,11 +44,14 @@ export default class MainMenu extends Scene {
|
||||||
|
|
||||||
// The main menu
|
// The main menu
|
||||||
this.mainMenu = this.addUILayer("mainMenu");
|
this.mainMenu = this.addUILayer("mainMenu");
|
||||||
|
let background = this.add.sprite("background", "mainMenu");
|
||||||
|
background.position.set(this.viewport.getCenter().x,this.viewport.getCenter().y);
|
||||||
|
background.scale = new Vec2(1280/352,720/240);
|
||||||
|
|
||||||
const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 200), text: "Enter seed or leave it blank to randomly generate one"});
|
const seedHint = <Label>this.add.uiElement(UIElementType.LABEL, "mainMenu", {position: new Vec2(center.x, center.y - 220), text: "Enter seed or leave it blank to randomly generate one"});
|
||||||
seedHint.textColor = Color.WHITE;
|
seedHint.textColor = Color.WHITE;
|
||||||
|
|
||||||
this.seedInput = <TextInput>this.add.uiElement(UIElementType.TEXT_INPUT, "mainMenu", {position: new Vec2(center.x, center.y - 150), text: ""})
|
this.seedInput = <TextInput>this.add.uiElement(UIElementType.TEXT_INPUT, "mainMenu", {position: new Vec2(center.x, center.y - 170), text: ""})
|
||||||
this.seedInput.size.set(200, 50);
|
this.seedInput.size.set(200, 50);
|
||||||
|
|
||||||
// Add map button, and give it an event to emit on press
|
// Add map button, and give it an event to emit on press
|
||||||
|
@ -128,14 +131,12 @@ export default class MainMenu extends Scene {
|
||||||
|
|
||||||
const header = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y - 250), text: "Controls"});
|
const header = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y - 250), text: "Controls"});
|
||||||
header.textColor = Color.WHITE;
|
header.textColor = Color.WHITE;
|
||||||
const lc = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y - 150), text: "A/D - Move Left/Right"});
|
const lc = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y - 100), text: "A/D/Left/Right - Move Left/Right"});
|
||||||
lc.textColor = Color.WHITE;
|
lc.textColor = Color.WHITE;
|
||||||
const rc = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y - 100), text: "W/S - Look Up/Down"});
|
const wasd = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y - 50), text: "J/X/Enter - Attack"});
|
||||||
rc.textColor = Color.WHITE;
|
|
||||||
const wasd = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y - 50), text: "J/Z/Enter - Attack"});
|
|
||||||
wasd.textColor = Color.WHITE;
|
wasd.textColor = Color.WHITE;
|
||||||
|
|
||||||
const e = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y), text: "SPACE/X - Jump"});
|
const e = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y), text: "SPACE/Z - Jump"});
|
||||||
e.textColor = Color.WHITE;
|
e.textColor = Color.WHITE;
|
||||||
const q = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y + 50), text: "K/C - Dash"});
|
const q = <Label>this.add.uiElement(UIElementType.LABEL, "control", {position: new Vec2(center.x, center.y + 50), text: "K/C - Dash"});
|
||||||
q.textColor = Color.WHITE;
|
q.textColor = Color.WHITE;
|
||||||
|
|