added enemies to porcelain

This commit is contained in:
OfficialCHenry 2022-05-09 02:52:40 -04:00
parent f33c911e59
commit a277509a8c
3 changed files with 103 additions and 49 deletions

View File

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{
"type": "Tiger",
"x": 25,
"y": 11
"y": 11,
"possibility": 1
},
{
"type": "black_pudding",
"x": 19,
"y": 20
"y": 20,
"possibility": 1
},
{
"type": "Tiger",
"x": 23,
"y": 26
"y": 26,
"possibility": 1
}
],
"entrances": [

View File

@ -110,14 +110,14 @@ export default class EnemyAI extends StateMachineAI implements BattlerAI {
if (this.CURRENT_HP <= 0) {
return;
}
console.log(damage +" damage taken, "+this.CURRENT_HP+" hp left");
//console.log(damage +" damage taken, "+this.CURRENT_HP+" hp left");
this.CURRENT_HP -= damage;
//TODO -
if (!this.isAttacking && !this.isCharging) {
this.owner.animation.play("HURT",false);
}
console.log(damage +" damage taken, "+this.CURRENT_HP+" hp left");
//console.log(damage +" damage taken, "+this.CURRENT_HP+" hp left");
// If health goes below 0, disable AI and fire enemyDied event
if (this.CURRENT_HP <= 0) {

View File

@ -30,7 +30,7 @@ export default class Porcelain extends GameLevel {
// //can load enemy sprite here
// //sprites obtained from cse380 sprite wesbite
// this.load.spritesheet("remus_werewolf","shattered_sword_assets/spritesheets/remus_werewolf.json");
// this.load.spritesheet("black_pudding","shattered_sword_assets/spritesheets/black_pudding.json");
this.load.spritesheet("black_pudding","shattered_sword_assets/spritesheets/black_pudding.json");
//load music here
}