removed gravity for assassin

This commit is contained in:
OfficialCHenry 2022-05-09 13:38:19 -04:00
parent b6fcfd1245
commit 567e182709

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@ -28,7 +28,7 @@ export default class AssassinAttack extends Attack {
if(this.parent.getPlayerPosition() !==null) if(this.parent.getPlayerPosition() !==null)
this.owner.position = this.parent.getPlayerPosition().clone().add(new Vec2( (<Sprite>this.parent.player).invertX ? 32 : -32 ,0)); this.owner.position = this.parent.getPlayerPosition().clone().add(new Vec2( (<Sprite>this.parent.player).invertX ? 56 : -56 ,0));
this.pauseTimer.start(); this.pauseTimer.start();