fix: remove weapons
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parent
50b3b4a7d7
commit
35a7067f55
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@ -885,7 +885,6 @@ export default class GameLevel extends Scene {
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size: new Vec2(14,10),
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size: new Vec2(14,10),
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offset : new Vec2(0, 22),
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offset : new Vec2(0, 22),
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exp: 50,
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exp: 50,
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weapon : this.createWeapon("knife"),
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})
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})
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break;
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break;
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case "Tiger": //Tiger can be miniboss for now?
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case "Tiger": //Tiger can be miniboss for now?
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@ -894,7 +893,6 @@ export default class GameLevel extends Scene {
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health: 200,
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health: 200,
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tilemap: "Main",
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tilemap: "Main",
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exp: 100,
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exp: 100,
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weapon : this.createWeapon("knife"),
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})
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})
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break;
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break;
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@ -903,9 +901,7 @@ export default class GameLevel extends Scene {
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player: this.player,
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player: this.player,
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health: 200,
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health: 200,
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tilemap: "Main",
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tilemap: "Main",
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//actions:actions,
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exp: 50,
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exp: 50,
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weapon : this.createWeapon("knife"),
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})
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})
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break;
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break;
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case "black_pudding":
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case "black_pudding":
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