From 35a7067f5585e1b0a8ad485bf4d82d1602dfdea2 Mon Sep 17 00:00:00 2001 From: Renge Date: Sun, 24 Apr 2022 21:46:41 -0400 Subject: [PATCH] fix: remove weapons --- src/shattered_sword/Scenes/GameLevel.ts | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/shattered_sword/Scenes/GameLevel.ts b/src/shattered_sword/Scenes/GameLevel.ts index fa0a9a1..c0f9e76 100644 --- a/src/shattered_sword/Scenes/GameLevel.ts +++ b/src/shattered_sword/Scenes/GameLevel.ts @@ -885,7 +885,6 @@ export default class GameLevel extends Scene { size: new Vec2(14,10), offset : new Vec2(0, 22), exp: 50, - weapon : this.createWeapon("knife"), }) break; case "Tiger": //Tiger can be miniboss for now? @@ -894,7 +893,6 @@ export default class GameLevel extends Scene { health: 200, tilemap: "Main", exp: 100, - weapon : this.createWeapon("knife"), }) break; @@ -903,9 +901,7 @@ export default class GameLevel extends Scene { player: this.player, health: 200, tilemap: "Main", - //actions:actions, exp: 50, - weapon : this.createWeapon("knife"), }) break; case "black_pudding":