button position
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044199c470
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@ -55,7 +55,7 @@ export default class MainMenu extends Scene {
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this.seedInput.size.set(200, 50);
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this.seedInput.size.set(200, 50);
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// Add map button, and give it an event to emit on press
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// Add map button, and give it an event to emit on press
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const map = this.add.uiElement(UIElementType.BUTTON, "mainMenu", {position: new Vec2(center.x, center.y - 100), text: "Start Game"});
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const map = this.add.uiElement(UIElementType.BUTTON, "mainMenu", {position: new Vec2(center.x, center.y - 80), text: "Start Game"});
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map.size.set(200, 50);
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map.size.set(200, 50);
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map.borderWidth = 2;
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map.borderWidth = 2;
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map.borderColor = Color.WHITE;
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map.borderColor = Color.WHITE;
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