fix: deleted animatedsprites in story

not finish loading function yet
This commit is contained in:
Renge 2022-04-06 14:37:02 -04:00
parent edcc5eaffc
commit 21068c799a
2 changed files with 10 additions and 10 deletions

View File

@ -136,15 +136,15 @@ export default class SceneWithStory extends Scene {
}) })
} }
break; break;
case "loadAnimatedSprite": // case "loadAnimatedSprite":
this.load.spritesheet(action.key, action.path); // this.load.spritesheet(action.key, action.path);
this.load.loadResourcesFromQueue(() => { // this.load.loadResourcesFromQueue(() => {
tmp = this.add.animatedSprite(action.key, "story"); // tmp = this.add.animatedSprite(action.key, "story");
tmp.position.set(action.positon[0], action.positon[1]); // tmp.position.set(action.positon[0], action.positon[1]);
tmp.scale.set(action.scale[0], action.scale[1]); // tmp.scale.set(action.scale[0], action.scale[1]);
this.storySprites.push(tmp); // this.storySprites.push(tmp);
}); // });
break; // break;
case "moveSprite": case "moveSprite":
tmp = this.storySprites.find(function (sprite) { tmp = this.storySprites.find(function (sprite) {
return sprite.imageId === action.key; return sprite.imageId === action.key;

View File

@ -10,7 +10,7 @@ export class Text {
} }
export class Action { export class Action {
type: "loadSprite" | "loadAnimatedSprite" | "moveSprite" | "showSprite" | "hideSprite"; type: "loadSprite" /*| "loadAnimatedSprite"*/ | "moveSprite" | "showSprite" | "hideSprite";
key: string; key: string;
path?: string; path?: string;
positon?: [number, number]; positon?: [number, number];