fix: remove player position updating

This commit is contained in:
Renge 2022-04-23 22:18:15 -04:00
parent c5e40103a2
commit 12d8aa97e4

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@ -464,9 +464,9 @@ export default class GameLevel extends Scene {
this.playerFalloff(viewportCenter, baseViewportSize); this.playerFalloff(viewportCenter, baseViewportSize);
// Update player safe position // Update player safe position
if (this.player.onGround) { // if (this.player.onGround) {
this.playerSpawn = this.player.position.clone(); // this.playerSpawn = this.player.position.clone();
} // }
//TODO - this is for testing //TODO - this is for testing
/* /*