ShatteredSword/src/shattered_sword/Tools/RandomMapGenerator.ts

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2022-04-06 16:59:22 -04:00
import { TiledTilemapData } from "../../Wolfie2D/DataTypes/Tilesets/TiledData";
import Vec2 from "../../Wolfie2D/DataTypes/Vec2";
import MapTemplate, { Entrance } from "./DataTypes/MapTemplate";
export default class RandomMapGenerator {
private template: MapTemplate;
private minX: number;
private maxX: number;
private minY: number;
private maxY: number;
private map: TiledTilemapData;
constructor(JSONFilePath: string) {
let xhr = new XMLHttpRequest();
xhr.overrideMimeType("application/json");
xhr.open('GET', JSONFilePath, false);
xhr.send(null);
this.template = JSON.parse(xhr.responseText);
}
printRoom() {
console.log(this.template);
}
}
class Room {
topLeft: Vec2;
bottomRight: Vec2;
topLayer: Array<number>;
bottomLayer: Array<number>;
}