246 lines
7.2 KiB
Markdown
246 lines
7.2 KiB
Markdown
|
---
|
|||
|
# try also 'default' to start simple
|
|||
|
theme: seriph
|
|||
|
# random image from a curated Unsplash collection by Anthony
|
|||
|
# like them? see https://unsplash.com/collections/94734566/slidev
|
|||
|
background: https://cover.sli.dev
|
|||
|
# some information about your slides, markdown enabled
|
|||
|
title: Halide
|
|||
|
# apply any unocss classes to the current slide
|
|||
|
class: text-center
|
|||
|
# https://sli.dev/custom/highlighters.html
|
|||
|
highlighter: shiki
|
|||
|
# https://sli.dev/guide/drawing
|
|||
|
drawings:
|
|||
|
persist: false
|
|||
|
# slide transition: https://sli.dev/guide/animations#slide-transitions
|
|||
|
transition: slide-left
|
|||
|
# enable MDC Syntax: https://sli.dev/guide/syntax#mdc-syntax
|
|||
|
mdc: true
|
|||
|
---
|
|||
|
|
|||
|
# Halide
|
|||
|
|
|||
|
a language and compiler for optimizing parallelism, locality, and recomputation in image processing pipelines
|
|||
|
|
|||
|
Hongcheng Li
|
|||
|
Xinyu Xu
|
|||
|
|
|||
|
<!--
|
|||
|
The last comment block of each slide will be treated as slide notes. It will be visible and editable in Presenter Mode along with the slide. [Read more in the docs](https://sli.dev/guide/syntax.html#notes)
|
|||
|
-->
|
|||
|
|
|||
|
|
|||
|
---
|
|||
|
layout: two-cols
|
|||
|
layoutClass: gap-16
|
|||
|
---
|
|||
|
|
|||
|
|
|||
|
<Toc minDepth="1" maxDepth="2"></Toc>
|
|||
|
|
|||
|
|
|||
|
---
|
|||
|
transition: fade-out
|
|||
|
---
|
|||
|
|
|||
|
# What is Halide?
|
|||
|
|
|||
|
Halide is a domain-specific language (DSL) and compiler
|
|||
|
|
|||
|
- Designed for image processing pipelines.
|
|||
|
- Optimizes parallelism, locality, and recomputation.
|
|||
|
- Enables high-level expression of algorithms.
|
|||
|
- Automatically applies optimization techniques.
|
|||
|
- Generates optimized code for CPUs, GPUs, and specialized units.
|
|||
|
- Simplifies development of complex image processing applications.
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-up
|
|||
|
mdc: true
|
|||
|
---
|
|||
|
# Cache
|
|||
|
![https://www.computerhope.com/issues/pictures/cpu-cache-die.png](/static/cpu.png){width=500px lazy}
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-up
|
|||
|
level: 2
|
|||
|
mdc: true
|
|||
|
---
|
|||
|
# Memory Hierarchy
|
|||
|
![https://www.cs.swarthmore.edu/~kwebb/cs31/f18/memhierarchy/figures/MemoryHierarchy.png](/static/MemoryHierarchy.jpg){width=500px lazy}
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-up
|
|||
|
level: 2
|
|||
|
mdc: true
|
|||
|
---
|
|||
|
# Moore's law
|
|||
|
![https://image3.slideserve.com/6552767/moore-s-law-l.jpg](/static/moore-s-law-l.jpg){width=500px lazy}
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-up
|
|||
|
level: 2
|
|||
|
---
|
|||
|
# Locality
|
|||
|
|
|||
|
- Temporal Locality
|
|||
|
- Spatial Locality
|
|||
|
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-left
|
|||
|
level: 2
|
|||
|
---
|
|||
|
# Small Experiment
|
|||
|
|
|||
|
<<< @/snippets/blur.ts ts {all}{maxHeight:'250px'}
|
|||
|
|
|||
|
|
|||
|
```ts {monaco-run}
|
|||
|
// Paste your code here
|
|||
|
//
|
|||
|
//
|
|||
|
```
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-up
|
|||
|
---
|
|||
|
|
|||
|
# A simple blur algorithm
|
|||
|
|
|||
|
````md magic-move
|
|||
|
```cpp {all|3|4|all} twoslash
|
|||
|
UniformImage in(UInt(8), 2)
|
|||
|
Var x, y
|
|||
|
Func blurx(x,y) = in(x-1,y) + in(x,y) + in(x+1,y)
|
|||
|
Func out(x,y) = blurx(x,y-1) + blurx(x,y) + blurx(x,y+1)
|
|||
|
```
|
|||
|
|
|||
|
```cpp {all} twoslash
|
|||
|
UniformImage in(UInt(8), 2)
|
|||
|
Var x, y
|
|||
|
Func blurx(x,y) = in(x-1,y) + in(x,y) + in(x+1,y)
|
|||
|
Func out(x,y) = blurx(x,y-1) + blurx(x,y) + blurx(x,y+1)
|
|||
|
|
|||
|
// Generated code
|
|||
|
alloc blurx[2048][3072]
|
|||
|
for each x in 0..3072:
|
|||
|
for each y in 0..2048:
|
|||
|
blurx[y][x] = in[y][x-1] + in[y][x] + in[y][x+1]
|
|||
|
alloc out[2046][3072]
|
|||
|
for each x in 0..3072:
|
|||
|
for each y in 1..2047:
|
|||
|
out[y][x] = blurx[y-1][x] + blurx[y][x] + blurx[y+1][x]
|
|||
|
```
|
|||
|
|
|||
|
```cpp {all|3-4,7-8} twoslash
|
|||
|
// Breadth first: each function is entirely evaluated before the next one.
|
|||
|
alloc blurx[2048][3072]
|
|||
|
for each x in 0..3072:
|
|||
|
for each y in 0..2048:
|
|||
|
blurx[y][x] = in[y][x-1] + in[y][x] + in[y][x+1]
|
|||
|
alloc out[2046][3072]
|
|||
|
for each x in 0..3072:
|
|||
|
for each y in 1..2047:
|
|||
|
out[y][x] = blurx[y-1][x] + blurx[y][x] + blurx[y+1][x]
|
|||
|
```
|
|||
|
|
|||
|
```cpp {all|2-4,6-8} twoslash
|
|||
|
// Reorder
|
|||
|
alloc blurx[2048][3072]
|
|||
|
for each y in 0..2048:
|
|||
|
for each x in 0..3072:
|
|||
|
blurx[y][x] = in[y][x-1] + in[y][x] + in[y][x+1]
|
|||
|
alloc out[2046][3072]
|
|||
|
for each y in 1..2047:
|
|||
|
for each x in 0..3072:
|
|||
|
out[y][x] = blurx[y-1][x] + blurx[y][x] + blurx[y+1][x]
|
|||
|
```
|
|||
|
|
|||
|
```cpp {all|5-7} twoslash
|
|||
|
// Total fusion: values are computed on the fly each time that they are needed.
|
|||
|
alloc out[2046][3072]
|
|||
|
for each y in 1..2047:
|
|||
|
for each x in 0..3072:
|
|||
|
alloc blurx[-1..1]
|
|||
|
for each i in -1..1:
|
|||
|
blurx[i] = in[y-1+i][x-1]+in[y-1+i][x]+in[y-1+i][x+1]
|
|||
|
out[y][x] = blurx[0] + blurx[1] + blurx[2]
|
|||
|
```
|
|||
|
|
|||
|
```cpp {all|4-5} twoslash
|
|||
|
// Sliding window: values are computed when needed then stored until not useful anymore.
|
|||
|
alloc out[2046][3072]
|
|||
|
alloc blurx[3][3072]
|
|||
|
for each y in -1..2047:
|
|||
|
for each x in 0..3072:
|
|||
|
blurx[(y+1)%3][x] = in[y+1][x-1] + in[y+1][x] + in[y+1][x+1]
|
|||
|
if y < 1: continue
|
|||
|
out[y][x] = blurx[(y-1)%3][x] + blurx[ y % 3 ][x] + blurx[(y+1)%3][x]
|
|||
|
```
|
|||
|
|
|||
|
```cpp {all} twoslash
|
|||
|
// Tiles: overlapping regions are processed in parallel, functions are evaluated one after another.
|
|||
|
alloc out[2046][3072]
|
|||
|
for each ty in 0..2048/32:
|
|||
|
for each tx in 0..3072/32:
|
|||
|
alloc blurx[-1..33][32]
|
|||
|
for y in -1..33:
|
|||
|
for x in 0..32:
|
|||
|
blurx[y][x] = in[ty*32+y][tx*32+x-1] + in[ty*32+y][tx*32+x] + in[ty*32+y][tx*32+x+1]
|
|||
|
for y in 0..32:
|
|||
|
for x in 0..32:
|
|||
|
out[ty*32+y][tx*32+x] = blurx[y-1][x] + blurx[y ][x] + blurx[y+1][x]
|
|||
|
```
|
|||
|
|
|||
|
```cpp {all} twoslash
|
|||
|
// Sliding windows within tiles: tiles are evaluated in parallel using sliding windows.
|
|||
|
alloc out[2046][3072]
|
|||
|
for each ty in 0..2048/8:
|
|||
|
alloc blurx[-1..1][3072]
|
|||
|
for y in -2..8:
|
|||
|
for x in 0..3072:
|
|||
|
blurx[(y+1)%3][x] = in[ty*8+y+1][tx*32+x-1] + in[ty*8+y+1][tx*32+x] + in[ty*8+y+1][tx*32+x+1]
|
|||
|
if y < 0: continue
|
|||
|
for x in 0..3072:
|
|||
|
out[ty*8+y][x] = blurx[(y-1)%3][x] + blurx[ y % 3][x] + blurx[(y+1)%3][x]
|
|||
|
```
|
|||
|
|
|||
|
````
|
|||
|
|
|||
|
---
|
|||
|
transition: fade-out
|
|||
|
---
|
|||
|
# Results
|
|||
|
|
|||
|
## x86
|
|||
|
| Algorithm | Halide tuned(ms) | Expert tuned(ms) | Speedup | Lines Halide | Lines Expert | Factor Shorter |
|
|||
|
| --------------- | ---------------- | ---------------- | ------- | ------------ | ------------ | -------------- |
|
|||
|
| Blur | 11 | 13 | 1.2× | 2 | 35 | 18× |
|
|||
|
| Bilateral grid | 36 | 158 | 4.4× | 34 | 122 | 4× |
|
|||
|
| Camera pipe | 14 | 49 | 3.4× | 123 | 306 | 2× |
|
|||
|
| Interpolate | 32 | 54 | 1.7× | 21 | 152 | 7× |
|
|||
|
| Local Laplacian | 113 | 189 | 1.7× | 52 | 262 | 5× |
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-left
|
|||
|
hideInToc: true
|
|||
|
---
|
|||
|
# Results
|
|||
|
|
|||
|
## CUDA
|
|||
|
| Algorithm | Halide tuned(ms) | Expert tuned(ms) | Speedup | Lines Halide | Lines Expert | Factor Shorter |
|
|||
|
| --------------- | ---------------- | ---------------- | ------- | ------------ | ------------ | -------------- |
|
|||
|
| Bilateral grid | 8.1 | 18 | 2.3× | 34 | 370 | 11× |
|
|||
|
| Interpolate | 9.1 | 54* | 5.9× | 21 | 152* | 7× |
|
|||
|
| Local Laplacian | 21 | 189* | 9× | 52 | 262* | 5× |
|
|||
|
|
|||
|
---
|
|||
|
transition: slide-left
|
|||
|
---
|
|||
|
# References
|
|||
|
- [Halide: a language and compiler for optimizing parallelism, locality, and recomputation in image processing pipelines](https://dl.acm.org/doi/10.1145/2491956.2462176)
|
|||
|
- [CPU die shot](https://www.computerhope.com/issues/pictures/cpu-cache-die.png)
|
|||
|
- [Memory Hierarchy](https://www.cs.swarthmore.edu/~kwebb/cs31/f18/memhierarchy/figures/MemoryHierarchy.png)
|
|||
|
- [Moore's Law](https://image3.slideserve.com/6552767/moore-s-law-l.jpg)
|