ShatteredSword/src/ColoredCircle.ts
2020-08-24 18:54:52 -04:00

33 lines
949 B
TypeScript

import CanvasNode from "./Nodes/CanvasNode";
import Color from "./Utils/Color";
import Vec2 from "./DataTypes/Vec2";
import RandUtils from "./Utils/RandUtils";
export default class ColoredCircle extends CanvasNode{
private color: Color;
constructor(){
super();
this.position = new Vec2(RandUtils.randInt(0, 1000), RandUtils.randInt(0, 1000));
this.color = RandUtils.randColor();
this.size = new Vec2(50, 50);
}
setColor(color: Color): void {
this.color = color;
}
getColor(): Color {
return this.color;
}
update(deltaT: number): void {}
render(ctx: CanvasRenderingContext2D, origin: Vec2){
ctx.fillStyle = this.color.toStringRGBA();
ctx.beginPath();
ctx.arc(this.position.x + this.size.x/2 - origin.x, this.position.y + this.size.y/2 - origin.y, this.size.x/2, 0, Math.PI*2, false);
ctx.fill();
ctx.closePath();
}
}