ShatteredSword/tsconfig.json
2020-10-25 17:46:43 -04:00

64 lines
1.7 KiB
JSON

{
"files": [
"src/main.ts",
"src/Player.ts",
"src/DataTypes/Tilesets/TiledData.ts",
"src/DataTypes/Tilesets/Tileset.ts",
"src/DataTypes/Collection.ts",
"src/DataTypes/Map.ts",
"src/DataTypes/Queue.ts",
"src/DataTypes/Stack.ts",
"src/DataTypes/Vec2.ts",
"src/DataTypes/Vec4.ts",
"src/Debug/Debug.ts",
"src/Events/EventQueue.ts",
"src/Events/GameEvent.ts",
"src/Events/Receiver.ts",
"src/Scene/Factories/CanvasNodeFactory.ts",
"src/Scene/Factories/PhysicsNodeFactory.ts",
"src/Scene/Factories/TilemapFactory.ts",
"src/Scene/Scene.ts",
"src/Scene/Layer.ts",
"src/Input/InputHandler.ts",
"src/Input/InputReceiver.ts",
"src/Loop/GameLoop.ts",
"src/Nodes/Tilemaps/OrthogonalTilemap.ts",
"src/Nodes/UIElements/Button.ts",
"src/Nodes/UIElements/Label.ts",
"src/Nodes/CanvasNode.ts",
"src/Nodes/GameNode.ts",
"src/Nodes/Tilemap.ts",
"src/Nodes/UIElement.ts",
"src/Physics/Colliders/AABB.ts",
"src/Physics/Colliders/Collider.ts",
"src/Physics/PhysicsManager_Old.ts",
"src/Physics/PhysicsNode.ts",
"src/Playback/Recorder.ts",
"src/ResourceManager/ResourceManager.ts",
"src/SceneGraph/SceneGraph.ts",
"src/SceneGraph/SceneGraphArray.ts",
"src/SceneGraph/Viewport.ts",
"src/Sound/AudioManager.ts",
"src/Utils/Color.ts",
"src/Utils/MathUtils.ts",
"src/Utils/RandUtils.ts",
"src/Utils/StringUtils.ts"
],
"compilerOptions": {
"noImplicitAny": true,
"target": "es5"
}
}