7 lines
		
	
	
		
			88 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			88 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
precision mediump float;
 | 
						|
 | 
						|
uniform vec4 u_Color;
 | 
						|
 | 
						|
void main(){
 | 
						|
	gl_FragColor = u_Color;
 | 
						|
} |