ShatteredSword/dist/hw1_assets/shaders/gradient_circle.vshader
2021-02-15 19:44:47 -05:00

11 lines
163 B
GLSL

attribute vec4 a_Position;
uniform mat4 u_Transform;
varying vec4 v_Position;
void main(){
gl_Position = u_Transform * a_Position;
v_Position = a_Position;
}