import AI from "../../Wolfie2D/DataTypes/Interfaces/AI"; import GameEvent from "../../Wolfie2D/Events/GameEvent"; import GameNode from "../../Wolfie2D/Nodes/GameNode"; //TODO - export default interface BattlerAI extends AI { owner: GameNode; CURRENT_HP: number; //changed health to CURRENT_HP damage: (damage: number) => void; }