import ArrayUtils from "../Utils/ArrayUtils"; // @ignorePage /** * The options to give a @reference[Scene] for initialization */ export default class SceneOptions { physics: { groups: Array, collisions: Array>; } static parse(options: Record): SceneOptions{ let sOpt = new SceneOptions(); if(options.physics === undefined){ sOpt.physics = {groups: undefined, collisions: undefined}; } else { sOpt.physics = options.physics; } return sOpt; } }