{ "files": [ "src/main.ts", "src/Player.ts", "src/DataTypes/Tilesets/TiledData.ts", "src/DataTypes/Tilesets/Tileset.ts", "src/DataTypes/Collection.ts", "src/DataTypes/Map.ts", "src/DataTypes/Queue.ts", "src/DataTypes/Stack.ts", "src/DataTypes/Vec2.ts", "src/DataTypes/Vec4.ts", "src/Debug/Debug.ts", "src/Events/EventQueue.ts", "src/Events/GameEvent.ts", "src/Events/Receiver.ts", "src/GameState/Factories/CanvasNodeFactory.ts", "src/GameState/Factories/PhysicsNodeFactory.ts", "src/GameState/Factories/TilemapFactory.ts", "src/GameState/GameState.ts", "src/GameState/Scene.ts", "src/Input/InputHandler.ts", "src/Input/InputReceiver.ts", "src/Loop/GameLoop.ts", "src/Nodes/Tilemaps/OrgthogonalTilemap.ts", "src/Nodes/UIElements/Button.ts", "src/Nodes/UIElements/Label.ts", "src/Nodes/CanvasNode.ts", "src/Nodes/ColoredCircle.ts", "src/Nodes/GameNode.ts", "src/Nodes/PlayerSprite.ts", "src/Nodes/Tilemap.ts", "src/Nodes/UIElement.ts", "src/Physics/Colliders/AABB.ts", "src/Physics/Colliders/Collider.ts", "src/Physics/PhysicsManager.ts", "src/Physics/PhysicsNode.ts", "src/Playback/Recorder.ts", "src/ResourceManager/ResourceManager.ts", "src/SceneGraph/SceneGraph.ts", "src/SceneGraph/SceneGraphArray.ts", "src/SceneGraph/Viewport.ts", "src/Utils/Color.ts", "src/Utils/MathUtils.ts", "src/Utils/RandUtils.ts", "src/Utils/StringUtils.ts" ], "compilerOptions": { "noImplicitAny": true, "target": "es5" } }