import Vec2 from "../../Wolfie2D/DataTypes/Vec2"; import Label from "../../Wolfie2D/Nodes/UIElements/Label"; import { UIElementType } from "../../Wolfie2D/Nodes/UIElements/UIElementTypes"; import Scene from "../../Wolfie2D/Scene/Scene"; import Color from "../../Wolfie2D/Utils/Color"; import { GameState } from "../sword_enums"; import InputWrapper from "../Tools/InputWrapper"; import MainMenu from "./MainMenu"; export default class GameOver extends Scene { startScene() { InputWrapper.setState(GameState.PAUSE); const center = this.viewport.getCenter(); this.addUILayer("primary"); const gameOver =