Commit Graph

16 Commits

Author SHA1 Message Date
Joe Weaver
6149b983a5 finished implementing physics layers and added support for tilemap editing with code 2020-11-16 11:02:45 -05:00
Joe Weaver
9dc8cd29d1 added demo level and started work on physics layer support 2020-11-15 08:26:49 -05:00
Joe Weaver
ff5a2896fe added pathfinding and ai factories, split layers, and made fixes to other factories 2020-11-04 14:03:52 -05:00
Joe Weaver
1047e31c70 added extra demo classes and implemented pathfinding groundwork 2020-10-28 14:55:32 -04:00
Joe Weaver
19028a9a58 reworked physics system 2020-10-25 17:46:43 -04:00
Joe Weaver
7a0f9e5c95 added state machine demo and added some features 2020-10-18 12:03:40 -04:00
Joe Weaver
254462993a converted all code to work with AABBs 2020-10-05 15:01:26 -04:00
Joe Weaver
a32066468f added quadtree scene graph and gave CanvasNodes boundaries 2020-09-28 18:57:02 -04:00
Joe Weaver
9cb4f55d9a added support for Tiled object layers 2020-09-20 14:05:22 -04:00
Joe Weaver
3a57a1acab commented code and cleaned formatting 2020-09-13 20:57:28 -04:00
Joe Weaver
2093d8e4ab reworked scenes 2020-09-06 18:07:09 -04:00
Joe Weaver
bd49258d30 cleaned up typescript inconsistencies in code 2020-08-24 18:54:52 -04:00
Joe Weaver
2dd60b5197 fixed tilemap physics 2020-08-20 20:45:48 -04:00
Joe Weaver
bd961d04d3 fixed issues with tilemaps and physics 2020-08-18 14:48:47 -04:00
Joe Weaver
201e1624c4 added basic collisions 2020-08-18 11:07:58 -04:00
Joe Weaver
e6d4d75cd5 added basic physics collision checks 2020-08-17 20:09:41 -04:00