Joe Weaver
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6149b983a5
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finished implementing physics layers and added support for tilemap editing with code
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2020-11-16 11:02:45 -05:00 |
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Joe Weaver
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9dc8cd29d1
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added demo level and started work on physics layer support
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2020-11-15 08:26:49 -05:00 |
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Joe Weaver
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ff5a2896fe
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added pathfinding and ai factories, split layers, and made fixes to other factories
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2020-11-04 14:03:52 -05:00 |
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Joe Weaver
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1047e31c70
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added extra demo classes and implemented pathfinding groundwork
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2020-10-28 14:55:32 -04:00 |
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Joe Weaver
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19028a9a58
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reworked physics system
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2020-10-25 17:46:43 -04:00 |
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Joe Weaver
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7a0f9e5c95
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added state machine demo and added some features
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2020-10-18 12:03:40 -04:00 |
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Joe Weaver
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254462993a
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converted all code to work with AABBs
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2020-10-05 15:01:26 -04:00 |
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Joe Weaver
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a32066468f
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added quadtree scene graph and gave CanvasNodes boundaries
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2020-09-28 18:57:02 -04:00 |
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Joe Weaver
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9cb4f55d9a
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added support for Tiled object layers
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2020-09-20 14:05:22 -04:00 |
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Joe Weaver
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3a57a1acab
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commented code and cleaned formatting
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2020-09-13 20:57:28 -04:00 |
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Joe Weaver
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2093d8e4ab
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reworked scenes
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2020-09-06 18:07:09 -04:00 |
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Joe Weaver
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bd49258d30
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cleaned up typescript inconsistencies in code
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2020-08-24 18:54:52 -04:00 |
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Joe Weaver
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2dd60b5197
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fixed tilemap physics
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2020-08-20 20:45:48 -04:00 |
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Joe Weaver
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bd961d04d3
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fixed issues with tilemaps and physics
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2020-08-18 14:48:47 -04:00 |
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Joe Weaver
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201e1624c4
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added basic collisions
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2020-08-18 11:07:58 -04:00 |
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Joe Weaver
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e6d4d75cd5
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added basic physics collision checks
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2020-08-17 20:09:41 -04:00 |
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