Kelly Peng
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46bc7f5921
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update the end of the story
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2022-04-12 00:22:49 -04:00 |
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Kelly Peng
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cc34842dee
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add story draft
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2022-04-11 22:36:56 -04:00 |
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Kelly Peng
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8e56aa9450
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add some story and update hiro jump
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2022-04-11 21:58:21 -04:00 |
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Kelly Peng
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5e932f8501
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adding enemy snake sprites
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2022-04-11 19:27:51 -04:00 |
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OfficialCHenry
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c60d5b9c9a
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added new Hiro animations
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2022-04-11 16:28:58 -04:00 |
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OfficialCHenry
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4c390f8cd5
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Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
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2022-04-10 21:32:33 -04:00 |
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OfficialCHenry
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1b3946f56c
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added enemy killing
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2022-04-10 21:32:22 -04:00 |
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Kelly Peng
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0291e481f7
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extend forest background
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2022-04-10 20:25:23 -04:00 |
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Kelly Peng
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d8223358d8
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update tileset with background
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2022-04-10 04:26:21 -04:00 |
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OfficialCHenry
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eefc91944d
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Added Attack
used old slice anim + knife datatype, change when we have the chance.
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2022-04-09 04:49:30 -04:00 |
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Renge
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86fabc2336
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feat: finished RandomMapGenerator, not fully tested
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2022-04-08 19:49:06 -04:00 |
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Renge
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e74b36585f
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fix: wrong format of forest template
feat: some functions in RMG
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2022-04-06 18:01:23 -04:00 |
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Renge
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feb9fb824f
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fix: make readJSON non async
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2022-04-06 16:59:22 -04:00 |
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Renge
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ada01b6b8d
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fix: change line in text label and avoid reloading same resource
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2022-04-06 14:22:51 -04:00 |
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Renge
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11e3362bf2
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feat: added loadTilemapFromObject
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2022-04-05 22:16:22 -04:00 |
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OfficialCHenry
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6906d361b0
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Added Tutorial Level and movement
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2022-04-04 03:23:10 -04:00 |
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Renge
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018904cc90
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feat: almost implemented story layer (TODO: BGM)
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2022-04-03 14:29:42 -04:00 |
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OfficialCHenry
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65370432d8
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Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword
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2022-04-02 23:57:44 -04:00 |
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OfficialCHenry
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7a2f4afa66
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Create PixelSimple.ttf
added a font
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2022-04-02 23:57:40 -04:00 |
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Renge
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425f8b29b5
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feat: partially implement storymode
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2022-04-02 21:44:53 -04:00 |
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Renge
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eec6b11062
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fix: added assets of shattered_sword
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2022-04-01 18:43:59 -04:00 |
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Joe Weaver
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14c029e31f
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added support for changing volume of audio
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2021-04-02 17:14:39 -04:00 |
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Joe Weaver
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460d0e3643
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fixed some bugs and added destroy() methods
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2021-03-18 17:28:05 -04:00 |
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Joe Weaver
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924469a2cd
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improved webGL shader, added label shader
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2021-02-19 15:35:57 -05:00 |
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Joe Weaver
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4214ef7fd4
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added webGL support
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2021-02-15 19:44:47 -05:00 |
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Joe Weaver
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eeaf73bab4
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started platformer demo, added features back to physics system
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2021-02-05 13:56:56 -05:00 |
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