Kelly Peng
|
555d5538a8
|
update splashscreen bg and fix the inheritance of start story
|
2022-04-25 23:18:07 -04:00 |
|
Renge
|
5e08a7b3aa
|
fix: snake only spawn after game start
|
2022-04-25 22:54:26 -04:00 |
|
Renge
|
ffa6650093
|
fix: make randomseed static
|
2022-04-25 21:20:49 -04:00 |
|
Renge
|
da99dc9883
|
feat: implemented snake ai
|
2022-04-24 22:26:35 -04:00 |
|
Renge
|
6f995ae005
|
fix: bug
|
2022-04-24 21:49:00 -04:00 |
|
Renge
|
7c63a7957b
|
fix: make EnemyAI StateMachineAI and fix patrol bug
|
2022-04-24 19:51:23 -04:00 |
|
Renge
|
17afceee47
|
fix: timer
|
2022-04-23 21:54:28 -04:00 |
|
Renge
|
8e68d60dba
|
fix: zoomLevel issue
|
2022-04-23 21:48:12 -04:00 |
|
Renge
|
5277697af6
|
feat: implement goToNextLevel(very buggy)
|
2022-04-23 21:17:43 -04:00 |
|
OfficialCHenry
|
a05c0a1721
|
changed some enemy collision sizes, added slice outlines, fixed enemy attack times, added damage multiplier instead of def
|
2022-04-23 18:53:29 -04:00 |
|
OfficialCHenry
|
2cd51cdbbd
|
change snake spawn chance
|
2022-04-21 14:04:04 -04:00 |
|
OfficialCHenry
|
d79d00370b
|
moved snaksspawn to tutorial only
|
2022-04-21 13:46:09 -04:00 |
|
Renge
|
f72d2968d1
|
refactor: refactor GameLevel and Tutorial
|
2022-04-20 12:49:59 -04:00 |
|
OfficialCHenry
|
a0271d7a97
|
added collisions damage and i-frame when taking damage
|
2022-04-19 01:32:58 -04:00 |
|
OfficialCHenry
|
6ffa74771f
|
Capitalized file reference names
|
2022-04-16 23:01:54 -04:00 |
|
OfficialCHenry
|
9a1ccea1b1
|
added some enemy locations, added cse380 sprites to be used
|
2022-04-14 04:09:16 -04:00 |
|
Renge
|
d19a52e184
|
feat: added an example of enemy spawning
|
2022-04-13 19:43:16 -04:00 |
|
Renge
|
75ce98f947
|
fix: bug in getEnemies
|
2022-04-13 19:37:26 -04:00 |
|
Renge
|
d53b8ce4d3
|
feat: added player position
|
2022-04-13 18:56:35 -04:00 |
|
OfficialCHenry
|
465404afda
|
added buff giving, took out fullscreen for now
bug with button location -> works with this.viewport.setZoomLevel(1);, but zoom level 2 doesnt change the click location, only the visual location
|
2022-04-13 00:56:43 -04:00 |
|
OfficialCHenry
|
006701dbaf
|
added seed ui
|
2022-04-10 20:00:57 -04:00 |
|
OfficialCHenry
|
eefc91944d
|
Added Attack
used old slice anim + knife datatype, change when we have the chance.
|
2022-04-09 04:49:30 -04:00 |
|
Renge
|
db0cfd0bd2
|
feat: make RMG random
|
2022-04-09 00:50:05 -04:00 |
|
Renge
|
63bb9c3d79
|
fix: view port should track player
|
2022-04-08 20:16:20 -04:00 |
|
Renge
|
ecf14b4073
|
Merge remote-tracking branch 'github/master'
|
2022-04-08 19:49:41 -04:00 |
|
Renge
|
86fabc2336
|
feat: finished RandomMapGenerator, not fully tested
|
2022-04-08 19:49:06 -04:00 |
|
OfficialCHenry
|
e6c285e9c1
|
Added shell for game weapon system
|
2022-04-08 18:01:21 -04:00 |
|
Renge
|
1679695b10
|
feat: implemented some functions in RandomMapGenerator
|
2022-04-06 19:29:17 -04:00 |
|
Renge
|
11e3362bf2
|
feat: added loadTilemapFromObject
|
2022-04-05 22:16:22 -04:00 |
|
OfficialCHenry
|
6906d361b0
|
Added Tutorial Level and movement
|
2022-04-04 03:23:10 -04:00 |
|