Commit Graph

69 Commits

Author SHA1 Message Date
Kelly Peng
0291e481f7 extend forest background 2022-04-10 20:25:23 -04:00
Kelly Peng
d8223358d8 update tileset with background 2022-04-10 04:26:21 -04:00
OfficialCHenry
eefc91944d Added Attack
used old slice anim + knife datatype, change when we have the chance.
2022-04-09 04:49:30 -04:00
Renge
86fabc2336 feat: finished RandomMapGenerator, not fully tested 2022-04-08 19:49:06 -04:00
Renge
e74b36585f fix: wrong format of forest template
feat: some functions in RMG
2022-04-06 18:01:23 -04:00
Renge
feb9fb824f fix: make readJSON non async 2022-04-06 16:59:22 -04:00
Renge
ada01b6b8d fix: change line in text label and avoid reloading same resource 2022-04-06 14:22:51 -04:00
Renge
11e3362bf2 feat: added loadTilemapFromObject 2022-04-05 22:16:22 -04:00
OfficialCHenry
6906d361b0 Added Tutorial Level and movement 2022-04-04 03:23:10 -04:00
Renge
018904cc90 feat: almost implemented story layer (TODO: BGM) 2022-04-03 14:29:42 -04:00
OfficialCHenry
65370432d8 Merge branch 'master' of https://github.com/kellypeng44/ShatteredSword 2022-04-02 23:57:44 -04:00
OfficialCHenry
7a2f4afa66 Create PixelSimple.ttf
added a font
2022-04-02 23:57:40 -04:00
Renge
425f8b29b5 feat: partially implement storymode 2022-04-02 21:44:53 -04:00
Renge
eec6b11062 fix: added assets of shattered_sword 2022-04-01 18:43:59 -04:00
Joe Weaver
14c029e31f added support for changing volume of audio 2021-04-02 17:14:39 -04:00
Joe Weaver
460d0e3643 fixed some bugs and added destroy() methods 2021-03-18 17:28:05 -04:00
Joe Weaver
924469a2cd improved webGL shader, added label shader 2021-02-19 15:35:57 -05:00
Joe Weaver
4214ef7fd4 added webGL support 2021-02-15 19:44:47 -05:00
Joe Weaver
eeaf73bab4 started platformer demo, added features back to physics system 2021-02-05 13:56:56 -05:00