fix for webGL rendering on main
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					@ -10,12 +10,6 @@ dist/*
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# Include the built-in asset folder
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					# Include the built-in asset folder
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!dist/builtin/
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					!dist/builtin/
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# Include the hw1 assets
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!dist/hw3_assets/
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# Include the hw1 assets
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!dist/hw4_assets/
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### IF YOU ARE MAKING A PROJECT, YOU MAY WANT TO UNCOMMENT THIS LINE ###
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					### IF YOU ARE MAKING A PROJECT, YOU MAY WANT TO UNCOMMENT THIS LINE ###
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# !dist/assets/
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					# !dist/assets/
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					@ -393,10 +393,10 @@ export default class ResourceManager {
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            case ResourceType.JSON:
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					            case ResourceType.JSON:
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                this.jsonObjects.delete(resource.key);
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					                this.jsonObjects.delete(resource.key);
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                break;
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					                break;
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            case ResourceType.SHADER:
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					            /*case ResourceType.SHADER:
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                this.gl_ShaderPrograms.get(resource.key).delete(this.gl);
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					                this.gl_ShaderPrograms.get(resource.key).delete(this.gl);
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                this.gl_ShaderPrograms.delete(resource.key);
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					                this.gl_ShaderPrograms.delete(resource.key);
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                break;
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					                break;*/
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        }
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					        }
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        // Delete any dependencies
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					        // Delete any dependencies
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