diff --git a/src/index.html b/src/index.html index c47fc9e..3c66ccd 100644 --- a/src/index.html +++ b/src/index.html @@ -10,10 +10,14 @@ position: absolute; top: 0px; left: 0px; + background-color: black; } #game-window { - position: relative; + position: fixed; + top: 50%; + left: 50%; + transform: translate(-50%, -50%); } #game-canvas { diff --git a/src/main.ts b/src/main.ts index 1a486e2..3e49d08 100644 --- a/src/main.ts +++ b/src/main.ts @@ -12,7 +12,7 @@ import WeaponTypeRegistry from "./shattered_sword/Registry/WeaponTypeRegistry"; // Set up options for our game let options = { - canvasSize: {x : window.innerWidth, y:window.innerHeight}, + canvasSize: {x : 1920, y:1080}, //canvasSize: {x: window.innerWidth, y: window.innerHeight}, // The size of the game clearColor: {r: 0, g: 0, b: 0}, // The color the game clears to inputs: [