fix: minor bug
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				|  | @ -171,7 +171,7 @@ export default class SceneWithStory extends Scene { | |||
|             } | ||||
|             this.currentSpeaker = this.story.texts[this.storyProgress].speaker; | ||||
|             this.currentContent = this.story.texts[this.storyProgress].content; | ||||
|             this.storytextLabel.text = this.currentSpeaker?(this.currentSpeaker+":"):"" + '\n' + this.currentContent; | ||||
|             this.storytextLabel.text = (this.currentSpeaker?(this.currentSpeaker+":"):("")) + '\n' + this.currentContent; | ||||
|         } | ||||
|         else { | ||||
|             this.currentMode = Mode.GAME_MODE; | ||||
|  |  | |||
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