diff --git a/dist/shattered_sword_assets/images/porcelain_story1.png b/dist/shattered_sword_assets/images/porcelain_story1.png new file mode 100644 index 0000000..66ddd68 Binary files /dev/null and b/dist/shattered_sword_assets/images/porcelain_story1.png differ diff --git a/dist/shattered_sword_assets/images/porcelain_story2.png b/dist/shattered_sword_assets/images/porcelain_story2.png new file mode 100644 index 0000000..c3614fa Binary files /dev/null and b/dist/shattered_sword_assets/images/porcelain_story2.png differ diff --git a/dist/shattered_sword_assets/jsons/level2story.json b/dist/shattered_sword_assets/jsons/level2story.json index 21deb56..c2b055a 100644 --- a/dist/shattered_sword_assets/jsons/level2story.json +++ b/dist/shattered_sword_assets/jsons/level2story.json @@ -30,7 +30,7 @@ { "type": "loadSprite", "key": "enemies", - "path": "shattered_sword_assets/images/forest_story1.png", + "path": "shattered_sword_assets/images/porcelain_story1.png", "positon": [ 300, 150 @@ -52,8 +52,8 @@ }, { "type": "loadSprite", - "key": "gap", - "path": "shattered_sword_assets/images/forest_story2.png", + "key": "jump", + "path": "shattered_sword_assets/images/porcelain_story2.png", "positon": [ 300, 150 @@ -71,7 +71,7 @@ "actions": [ { "type": "hideSprite", - "key": "gap" + "key": "jump" } ] } diff --git a/src/shattered_sword/Scenes/Porcelain.ts b/src/shattered_sword/Scenes/Porcelain.ts index af7195f..53d6081 100644 --- a/src/shattered_sword/Scenes/Porcelain.ts +++ b/src/shattered_sword/Scenes/Porcelain.ts @@ -45,7 +45,7 @@ export default class Porcelain extends GameLevel { protected playStartStory(): void { if (!this.touchedStartCheckPoint) { this.touchedStartCheckPoint = true; - this.storyLoader("shattered_sword_assets/jsons/level1story.json"); + this.storyLoader("shattered_sword_assets/jsons/level2story.json"); this.startTimer(); } }