From d695d49702b1fb91d66f2125032d29d801c8af76 Mon Sep 17 00:00:00 2001 From: Renge Date: Mon, 9 May 2022 16:00:18 -0400 Subject: [PATCH] feat: increase boss hp --- src/shattered_sword/Scenes/GameLevel.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shattered_sword/Scenes/GameLevel.ts b/src/shattered_sword/Scenes/GameLevel.ts index 383cf11..8ab6624 100644 --- a/src/shattered_sword/Scenes/GameLevel.ts +++ b/src/shattered_sword/Scenes/GameLevel.ts @@ -980,7 +980,7 @@ export default class GameLevel extends Scene { console.log("spawning boss"); this.addEnemy("FinalBoss", enemy.position.scale(32), BossAI, { player: this.player, - health: 1000, + health: 5000, tilemap: "Main", scale: 2, size: new Vec2(60,50),